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  • Reduce CV aircraft capacity?

    09. 05. 2011 17:06

Recommend : 1

Sonlirain
I was looking at CV gameplay for some time (hell i'm playing one right now) and something is rotten here.
After CV4 aircraft become expendable to the point of it being hillarious.
How often you see FPs dying because they run out of fuel over the enemy BB line or CV.
How often do you see DBs lowering and getting killed on purpuuse by AAW so the BW can start making another double wave?
Way too often.
Do you know why? 
Because aircraft are too expendable.
You can literally:
Load a full wave
Send them somewhere over the enemy line to camp enemy BB/CVs.
Start loading another.
Wait till wave one runs out of fuel/is destroyed (or close)
Send wave 2
Load wave 3 (using wave 1 FPs)
Repeat till the end of the game.

Aircraft are not expected to return (especially since aircraft death no longer kills vets) and your CV holds enough planes to last you the entire game (especially a GB1) so why should they ever return?
Of course replacng aircraft requires credits... but CVs already earn enough to make aircraft replacement costs llook like a small dent.

How to remedy the situation?
Reduce aircraft space on CVs/increase aircraft size.
Fewer aircraft will make people actually care for them so there will be less scenarios where both teams are fightercamped by CVs and more defending of allied airspace from bombers/scouts.
It would most likely also reduce the frequency of people performing double bomber waves.

Moreso. having a larger/smaller aircraft capacity could become a national CV Advantage/Disadvantage.
Right now KM and RN have the short stick but... does anyone really care if aircraft are plentiful anyway?

Reduce by how much?
I'd say a reduction of about 25 or 30 % would be enough for players to run out of planes towards the end of a game in they use them too recklessly.

 

  • Re : Reduce CV aircraft capacity?

    09. 05. 2011 18:35


free3play
You would have to limit by gametype, ie GBs. Put this into Normal rooms or HAs and you ruin the gamemode.

  • Re : Reduce CV aircraft capacity?

    09. 05. 2011 19:04


ljsevern
Just because GB's last 5 minutes, doesn't mean that when skilled players are involved, games aren't longer.

  • Re : Reduce CV aircraft capacity?

    09. 05. 2011 20:05


KingCong
Operative word here is GB1

  • Re : Reduce CV aircraft capacity?

    09. 05. 2011 22:41


Sonlirain
Originally Posted by free3play

You would have to limit by gametype, ie GBs. Put this into Normal rooms or HAs and you ruin the gamemode.


And how less planes would ruin the gamemodes?
CV rooms boil down to gunfights anyway.
HAs... while i didn't do enough HA to claim being a HA vet... i don't think having to care about your aircraft in a longer battle would "ruin" the mode.
BB players have to be cautionous every battle because damage recieved is carried over to other battled during the event. While making CV aircraft impossible to replenish during HA would be too much a nerf in capacity would give people who can conserve their aircraft an upper hand.

Originally Posted by ljsevern
Just because GB's last 5 minutes, doesn't mean that when skilled players are involved, games aren't longer.

Let's see...
A typical GB - max 15 minutes
A IJN CV4 Kaga pre remod has a capacity of 8200 so it can carry 68 T4s or 82 T3s
let's assume i have 6 FPs loading 3 3 3 the entire game and launch the next wave when the first one has 10 seconds of fuel left (assuming they never get destroyed).
Every wave loads 39 seconds (3 x 13) and lasts 2 minutes and 10 seconds so i launch a new wave every 2 minutes.
I have enough aircraft for 7.5 waves (68 / 9)
7 x 2 = 14
Therefore by launching aircraft this way my last full wave would be at 14:39 and with a flighttime of 130 seconds they will hang around till the game ends and i'm left with 4-5 fighters to spare.

  • Re : Reduce CV aircraft capacity?

    09. 06. 2011 04:59


RedNemo
to be honest i dont see why you would do that....i mean even if you make your palnes crash on the deck of the other BBs, you keep your planes in the air untill the crash defuelled.
Personally i took the long grind to get decent FP/TP and good CV and now i enjoy the space i have in my ark royal. Usually i go mixed 48 t3 fighters and 31 t2 torpedo and i have a lot of fun.
Running out of fuel FPs grants sight, TP do the same and are a valid shield when i am recovering planes or covering a new wave advance.
Sincerely i would de-recommend this big aircraft capacity have the purpose to allow a better sight

  • Re : Reduce CV aircraft capacity?

    09. 06. 2011 05:04


Rick5000
Go CV1-2-3... yet another reduce
nope this aint gonna happen.


Live with it, get AA or FW if u whine so much bout planes.
THEY COST MONEY TO BUY TOO

  • Re : Reduce CV aircraft capacity?

    09. 06. 2011 11:23


KingCong
Originally Posted by Sonlirain

A typical GB - max 15 minutes
A IJN CV4 Kaga pre remod has a capacity of 8200 so it can carry 68 T4s or 82 T3s
let's assume i have 6 FPs loading 3 3 3 the entire game and launch the next wave when the first one has 10 seconds of fuel left (assuming they never get destroyed).
Every wave loads 39 seconds (3 x 13) and lasts 2 minutes and 10 seconds so i launch a new wave every 2 minutes.
I have enough aircraft for 7.5 waves (68 / 9)
7 x 2 = 14
Therefore by launching aircraft this way my last full wave would be at 14:39 and with a flighttime of 130 seconds they will hang around till the game ends and i'm left with 4-5 fighters to spare.


all your fancy math means nothing during in-game situations.

Yes there may be games that last 10 min and you have more than half your planes left.
Yes there are players who can micro their planes and always have vision while also keeping planes on deck.
Yes there are players who play FW and pack hundreds of Ftrs on a PCV.

But for the most part, players mix FB or FA. They spend a large amount of time in a CV3-4, getting ftr camped by enemy PCV being the only CV south cuz the other 3 are north, and struggling to send up ftrs in flights of 2 or 3 to barely give vision for a few seconds before getting chewed up by T4.

If some people are going to master-race their pilots and spend hundreds on BVE, some will likely not. Running out of planes is not uncommon.

I am not saying it needs more space. More than likely when a CV is out of planes, the team is losing and he will be sunk surely enough and more planes isnt going to win it for them.

  • Re : Reduce CV aircraft capacity?

    09. 06. 2011 11:35


KingCong
Originally Posted by Sonlirain

And how less planes would ruin the gamemodes?
CV rooms boil down to gunfights anyway.
HAs... while i didn't do enough HA to claim being a HA vet... i don't think having to care about your aircraft in a longer battle would "ruin" the mode.
BB players have to be cautionous every battle because damage recieved is carried over to other battled during the event. While making CV aircraft impossible to replenish during HA would be too much a nerf in capacity would give people who can conserve their aircraft an upper hand.


Comparing to BB in HA or even GB as you are saying, ammo is the equivalent of planes not DP. Ammo gets restocked between tiles like planes. Dp is a different story since BB are on the front lines, and they have repairmen and cant retreat as easily.

Now the same argument can be "nerf ammo space on BB since most GB they dont run low. Teach them to conserve ammo derp." Look what happened to good-ol' Alsace.

Now HA is a whole different animal. If you are in a lesser CV (even a CV4 with lvl 90 BVE T3) you are still playing with the chumps in the aux tiles and not with the main forces. Typically you are in there for only a few minutes because of decoy room or facing a large force and getting pushed anyway.

Meanwhile, CVP-6 need the planespace.

But take that same CV4 in a fleet vs all victory room after the HA, you will be more than likely out of planes by the halfway mark.

  • Re : Reduce CV aircraft capacity?

    09. 06. 2011 12:05


Rick5000
Originally Posted by KingCong

Originally Posted by Sonlirain

A typical GB - max 15 minutes
A IJN CV4 Kaga pre remod has a capacity of 8200 so it can carry 68 T4s or 82 T3s
let's assume i have 6 FPs loading 3 3 3 the entire game and launch the next wave when the first one has 10 seconds of fuel left (assuming they never get destroyed).
Every wave loads 39 seconds (3 x 13) and lasts 2 minutes and 10 seconds so i launch a new wave every 2 minutes.
I have enough aircraft for 7.5 waves (68 / 9)
7 x 2 = 14
Therefore by launching aircraft this way my last full wave would be at 14:39 and with a flighttime of 130 seconds they will hang around till the game ends and i'm left with 4-5 fighters to spare.


all your fancy math means nothing during in-game situations.

Yes there may be games that last 10 min and you have more than half your planes left.
Yes there are players who can micro their planes and always have vision while also keeping planes on deck.
Yes there are players who play FW and pack hundreds of Ftrs on a PCV.

But for the most part, players mix FB or FA. They spend a large amount of time in a CV3-4, getting ftr camped by enemy PCV being the only CV south cuz the other 3 are north, and struggling to send up ftrs in flights of 2 or 3 to barely give vision for a few seconds before getting chewed up by T4.

If some people are going to master-race their pilots and spend hundreds on BVE, some will likely not. Running out of planes is not uncommon.

I am not saying it needs more space. More than likely when a CV is out of planes, the team is losing and he will be sunk surely enough and more planes isnt going to win it for them.


Your just jealous because you can't do that.
And because you get spammed with fighters, you want to get it nerfed.

Go buy a pcv, crew, and stop whining.

ITS JUST A GAME

  • Re : Reduce CV aircraft capacity?

    09. 06. 2011 12:48


KingCong
Originally Posted by Rick5000

Your just jealous because you can't do that.
And because you get spammed with fighters, you want to get it nerfed.

Go buy a pcv, crew, and stop whining.

ITS JUST A GAME


have you chilled out yet?

Where did I say i wanted anything nerfed or buffed in this entire thread? Where did I say I had a problem with my CV? OP had valid points and I am here having a decent discussion.

Might help to read posts before raging off topic, buddy.

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