Originally Posted by free3play
You would have to limit by gametype, ie GBs. Put this into Normal rooms or HAs and you ruin the gamemode.
And how less planes would ruin the gamemodes?
CV rooms boil down to gunfights anyway.
HAs... while i didn't do enough HA to claim being a HA vet... i don't think having to care about your aircraft in a longer battle would "ruin" the mode.
BB players have to be cautionous every battle because damage recieved is carried over to other battled during the event. While making CV aircraft impossible to replenish during HA would be too much a nerf in capacity would give people who can conserve their aircraft an upper hand.
Originally Posted by ljsevern
Just because GB's last 5 minutes, doesn't mean that when skilled players are involved, games aren't longer.
Let's see...
A typical GB - max 15 minutes
A IJN CV4 Kaga pre remod has a capacity of 8200 so it can carry 68 T4s or 82 T3s
let's assume i have 6 FPs loading 3 3 3 the entire game and launch the next wave when the first one has 10 seconds of fuel left (assuming they never get destroyed).
Every wave loads 39 seconds (3 x 13) and lasts 2 minutes and 10 seconds so i launch a new wave every 2 minutes.
I have enough aircraft for 7.5 waves (68 / 9)
7 x 2 = 14
Therefore by launching aircraft this way my last full wave would be at 14:39 and with a flighttime of 130 seconds they will hang around till the game ends and i'm left with 4-5 fighters to spare.