(I AM NOT ASKING FOR SAILORS, OR CREDITS. JUST YOUR 2 CENTS + ADVICE.)
Hello.
I am starting from scratch on the nebraska server. I am planning to create a shiny new USCV crew, grind from fletcher, to bouge, and then to the midway. I have tried USCV's before, and I absolutely love them.
My plan is to have 4 FP's (+12 and BVE), 2 bombers (all DB, or one DB and one TB, BVE), and 1 scout (also BVE). The actual crew consists of a BO , 2 rld gunners (I am shooting for 11/12, but I highly doubt that I can get that. Possibly also BVE'd), and an engie and a repair (both BVE'd). I am going to start leveling the FP's first with my main crew, then the bombers, the engie and rep, then the scouts. All accounting for a completely full crew at lvl 120 with the midway.
I am going crazy on the BVE. I plan to save a couple of bucks by AA whoring to get experts, but boosting is still going to cost me $25.
I plan to get the majority of credits from AA'ing, so I kill 3 birds with one stone (a boost in experts, a couple of credits, and obviously one enemy plane in flames).
Now that you know how exactly I plan to do this, I want you to (I am going to regret saying this) RUTHLESSLY criticize it.
I know a couple of tricks (such as delaying classing the fighter pilots as aces so I continue to get boosts in the "fighter" stat, etc.), but are there a couple of other things I can try along the way to give my sailors a little more of a boost?
Thanks for any advice/tips you post.
EDIT: New Pilot setup:
6 +12 fighter stat, 10/11 rep/res stat FP's 2 +12 bomber stat, 10/11 rep stat.
There just arent enough support slots in the world for all of these pilots/engies/reps/seamen... :<
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