ID
Password
FlashGuide
FlashGuide
HA Infomation

Suggestions

  Index

  • SS1's in Blitz games?

    07. 31. 2011 03:55

Recommend : 31

Samsa
Howdy

I suggest that SS1's be allowed into blitz games. The reasons are few but valid i think.

Since SS1 types are so slow, have short dive time and usually packing only 4 tubes, I dont see how they were not allowed into Blitz games (although i heard subs were quite powerful when they 1st came out).

Since a SS1 is not such a big threat it should be allowed into Blitz games. Fighting in Great Battle with SS1 is quite a letdown and they dont really have any place in the fleet except as sonar support or anti-sub, and the latter is usually futile unless the other sub is a SS1 as well.

A SS1 in Blitz games would not be overpowered considering they can only sink 1 or 2 ships at a time per salvo normally (and if they are lucky). As far as fighting against a sub in blitz, well we all know there are no shortages of Hedge Hogs in Blitz since many ppl like to 1 shot BB's or CA's with them...

Now for all you folks who say "subs would = fail in blitz" or "subs in blitz would be overpowered" I need only mention the Kita. The KitaKami is capable of single handedly destroying half a fleet with its torp walls, and if it doesnt destroy everything in its path it will push the entire enemy fleet to the outer fringes of the battlefield. A Kitakami is far more Overpowered in Blitz than a SS1 or even an SS2 could be, and yet it is allowed to enter a blitz game and suppress an entire team with its torp walls. Just 1 ship can do all that.. OP?

Despite all that, this is not a anti Kitakami post. This is about giving SS1's a proper battlefield and a chance to let people have more fun since it is discouraging to fight in GB as a SS1 when they simply are not up to such fights. Sure you might get lucky or even be a pro with a SS1 in GB (Prove it on youtube :-P) but the fact that so many ppl opt to pass SS1 altogether by leveling their sub crews in destroyers pretty much says it all eh?

Oh Navy Field devs, please accept this suggestion and make this game more fun, fair and balanced.

Thats all.

 

  • Re : SS1's in Blitz games?

    08. 09. 2011 13:47


aingeal
Originally Posted by Beuwulf

you forgot one thing, oyo and mog44 are IJN specialty, if those are out, might as well kick out balti, york, county, PE, hipper, rurik (seriously, is this a bb or ca?) in short, kick out all ca and cl and leave the room to dd and ff



Taking a point of my post way out of context and extrapolating in an unrelated direction.


Yah, no other nations have hybrid. No other nations have CAs that can mount fighter and bombers.

Doesnt mean its not an advantage out of blitz. But the FACT are that blitz are heavily broken right now.

And before thinking about getting SS in there (which I still think is not a good idea) I'd think about getting the dbs out.

Balance system isnt built in to factor their massive impact on a battle with dbs on in a blitz. The oyo will probably be classed as less powerful than a cleveland and a Galissoniere.

PE above the Mog CV. same for Ppro and Mog CA.

So ya. Issue.

  • Re : SS1's in Blitz games?

    08. 11. 2011 03:22


Samsa
It seems most ppl are missing the point of this post. The intention here is to make SS1's worth playing without changing how they operate.

I see no real arguments against this idea and nothing else but complaining.

@ JimmyEAC

Originally Posted by JimmyEAC

on another hand, I have IJN ss1, I play it when im bored, it sucks. Now why would I bring my slow fragile piece of crap ship called ss1 to blitz, the land of dd, torps and hh abuse. i would die from crit diving every torp wall.

then theirs the complaints. sense joining a blitz is a dezt sentence for a ss1, we will get complaints more. sense hh use will increase... more complaints, sense the ss2-3 will get it, more complaints then theres the logical guys like me who see the faults in this

so basicly if we allow subs in blitz
we get
MORE hh
OP ss2-3
Mentally scarred ss1 drivers
and multiudes of complaints from ss1 drivers and people effected by the ss2-3

sorry for lack of spelling, caps grammer etc. posting on phone in middle of the night.

Yes quite logical lol (not really). Your reply doesnt make much sense. You talk about complainers yet I only see your complaints and nonsense regarding HH's, SS2's and SS3's. This is about SS1's and if you think a SS1 in a blitz game is a death sentence I suppose a SS1 in a Great Battle is just plain suicide?

@ aingeal - Your posts have almost nothing to do with the purpose of this topic. On your suggestion, why not remove CV1's, BB1's, HH's, CA's, CL's and pretty much anything else YOU want? Just DD and FF huh? lol

Originally Posted by aingeal

On Kita:

Its not OP in blitz.

Its OP in Hobbit map.

lol. No matter how you split the hairs, 1 single Kita is able to suppress and partially destroy a entire enemies team. The Kita hasnt gained its infamy for nothing.


All that BS aside, I am going to stress the intent of this topic again.

This is about giving SS1's a proper battlefield. While some people argue that a sub in a blitz would be foolish simply because most of their enemies would be able to see them, I argue that subs in Great Battle is completely foolish because a SS1 simply cannot compete with anything in GB except for all the ships that would be in a Blitz game anyways..

Is this really so hard to understand?

  • Re : SS1's in Blitz games?

    08. 11. 2011 04:22


free3play
Originally Posted by zstsz

This needs to be recommended.

SS1 in GB2 are grealy underpowered. They only make it about 1/8th worth of map before losing air. Then they get shot before they could torp anything. In Blitz the map is smaller and ships are closer to the subs. Yet 70% of the ships can see them, SS1 atleast have advantage of being underwater to dodge the shells.



Your playing SS1 wrong.

@OP, its come up many times and its allways been batted away with, SS1s are too slow for the Blitz culture.

  • Re : SS1's in Blitz games?

    08. 11. 2011 05:37


Samsa
Originally Posted by free3play

Your playing SS1 wrong.

@OP, its come up many times and its allways been batted away with, SS1s are too slow for the Blitz culture.


Yes your playing SS1 wrong by playing it at all lol.

Most people skip SS1 completely, I dont think the developers intended to take the time making a sub that wasnt going to be used at all. If they did then congrats, mission accomplished. However in reality i think the devs intended people to play SS1's but that they would be more useful or fun to play (which they are not). When you consider the competitive nature of Navy Field the SS1's are just laughable. SS1's cannot score any points in Great Battle unless ships rush in your direction or you encounter an enemy sub (most likely a SS4). The limited air supply and slow speed makes any other offensive strategy useless.

ss1's are too slow for blitz "culture"? I think you have some sort of bias opinion about how blitz is supposed to work. I wont claim to know "how it should work" but i can tell you what isnt fun or useful and thats a SS1 in a Great Battle. In blitz the chances of successful attacks are reasonable for SS1's but in GB you must rely on luck and the chance that enemy ships will rush in your direction (unlikely because of BB line). Its plain foolish and impractical to use SS1's as they are now in the way they operate and their room limitations.

  • Re : SS1's in Blitz games?

    08. 11. 2011 06:18


woodskier
This would make both ASW people and SS1 owners happy.

  • Re : SS1's in Blitz games?

    08. 11. 2011 08:33


free3play
Originally Posted by Samsa

SS1's cannot score any points in Great Battle unless ships rush in your direction or you encounter an enemy sub (most likely a SS4). The limited air supply and slow speed makes any other offensive strategy useless.



I repeat my statment your playing it wrong, SS1s are awesome for Anti-subs, jsut like the SS2.

  • Re : SS1's in Blitz games?

    08. 11. 2011 11:56


aingeal
@samsa

What my point is but in your closeminded view of only looking at a ship class rather than the big picture is that blizt are broken enough already, and need fixing before SS1 are even considered.

In the hypothical situation that all issues are fixed in next week patch, I'd still not recc it with the current way sub balance. And SS wouldn't go either.

The current balance is Rock->Scissor->Paper->Rock. BB/CA own DDs who owns subs who owns BB/CA.

So you are telling me you honestly think its smart to get the SS in a game mode where 75% of the ships are owning it? With about every noob runs PHH as a shotgun fun? Where torps are galore?

Tell me WHY you think SS1 in blitz are a good idea without using the "But BB1 and CV1 can!! Waaaaaah unfair!" argument, or "GB is harsh on them so blitz is the solution!" unrelated one.

Side note about kita: its not OP in regular sized map. i honestly can't remember being killed by one in the last year, even in hobbit, if I wasn't in a kita myself. But many blitz player are idiots, and dont even try dodging them.

  • Re : SS1's in Blitz games?

    08. 11. 2011 12:55


Hunter4940
I don't think the SS1's will even HAVE a chance.
:/

  • Re : SS1's in Blitz games?

    08. 11. 2011 13:42


Samsa
Originally Posted by free3play

I repeat my statment your playing it wrong, SS1s are awesome for Anti-subs, jsut like the SS2.

SS1's are awesome for anti sub? I dont know what you are smoking but i want some.

Originally Posted by aingeal

Tell me WHY you think SS1 in blitz are a good idea without using the "But BB1 and CV1 can!! Waaaaaah unfair!" argument, or "GB is harsh on them so blitz is the solution!" unrelated one.


I have wrote many times my reasons for believing SS1's belong in both Great Battle & Blitz. Try reading my previous posts a little harder perhaps. as far as your quoted statements about "Waaaah unfair", I would consider that true if it were not for the fact that almost nobody uses SS1's and instead skips to SS2's and above. The reason is simple, SS1's simply don't measure up. The only ways to fix a useless sub is to allow it into different battles, change the stats of SS1's or, god forbid, leave it the way it is (sub haters will love this idea).

I feel your the one not looking at "the big picture".

Here is a little tidbit you may have missed at the end of one of my earlier posts.

Originally Posted by Samsa

This is about giving SS1's a proper battlefield. While some people argue that a SS1 sub in a blitz would be foolish simply because most of their enemies would be able to see them, I argue that SS1 subs in Great Battle is completely foolish because a SS1 simply cannot compete with anything in GB except for all the ships that would be in a Blitz game anyways..

  • Re : SS1's in Blitz games?

    08. 11. 2011 16:22


phantom3553
Originally Posted by Samsa

Originally Posted by free3play

I repeat my statment your playing it wrong, SS1s are awesome for Anti-subs, jsut like the SS2.

SS1's are awesome for anti sub? I dont know what you are smoking but i want some.


that is if you use high level crew on ss1, but at level ss1, got only 10% chance of winning against ss3 or ss4, ss2 can stand a chance though

1 2 3 4 5