if cannot play IJN - don't touch the shinano... in some cases - it's very good ship, succesfull even for HA tiles against the BB6s. 1 or 2 shots - minus one attacker.
(in some cases - the veguards and the other EBBs cannot do even it's half job against the organised, BB6 full enemy team.)
Was not making mass pictures with +1 DMG on the same battle in one lucky catched GB but all GB1 battles with shinano where it was 250k+dmg had one common thing - 40-50% hitrate and minimum used shells. Yes it can be easy rushed (aswell as ANY other BB in the game), especially by small and fast DDsize RM cheats with 100% crit dmg per shell,or by other smoke rushers if have no support from teamates who could aim at enemy very easy while u must meneuver to save your arse.
, but the battles are never the same, and also not everytime u have 3 useless north bomber CVs and 9999 nooBBs at your side, sometimes u can have good team.
The one shinano big minus is - She just doesn't have AAs cause the lack of support... 5engi+3reps is good setup. We can argue to infinite but my opinion is - If u put AA there - you are not BB.
In the NavyField game there are NO bad ships, all are just for different playstyles.