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  • CONSIDERATIONS on the Event

    09. 26. 2011 05:48


ThePlayer
I believe that this event is extremely unfavorable for players to submarines. in 5-day event only twice have I been able
to play
and earn 200% experience with submarines, since the other 3 days, the rooms were banned this type of ship.
I believe that the submarines are usually already so penalized (I speak of the enormous diversity, for example,
between the experience
gained from a sub compared to any other vessel of the same level. Same thing with regard
Credits and Points), so I was hoping that at least the event was the same for everyone ..... but it's worse here, I can
not even
attend !!!!! Of course I know perfectly well that I can open another type of room ... the problem is that nobody
ever will participate in a regular room to another when there is a GAIN of 200% experience ..... so??
Simple, do not play! I would like to know what you think the other players. Sorry for my bad English, but I am ITALIAN.
ThePlayer

 

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 12:03


Invinciblor
Nyerkovic pretty much nailed this one with his first post.

No, SS-only players don't need to be spoon-fed. But it is unfair when they miss out on a lot more than everyone else. The problem is there, it's been acknowledged, and as time goes on it will be addressed as much as possible. Sub balancing will be an important part of making other changes even possible, for example, we may see subs make their way into night battles and blitzkrieg once things are balanced.

There's no easy fix that doesn't break something else, or simply pass the buck to other players. The problem is there and people with influence are aware of it. As long as the issues surrounding subs continue to get attention, and insofar as the balancing is done fairly and given the priority it deserves, I will be satisfied with that.


In a way, submarines are capable of asymmetrical naval warfare. That's sexy to some of us navy nerds like how other military buffs love snipers. But it also poses serious problems with balancing a game around that. If you're in a sub, you're not the same as everyone else. Sometimes that's in our favour, but recently it hasn't been. This thread doesn't need to be an argument. It can just be an acknowledgement that things aren't right.

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 12:05


V2CxBongRipz
Originally Posted by Splid

Every time there is a CV event everyone suffers due to CVs going off to AB in their CV Select Mode.

The fact is, someone loses out every time there is an XP or credit event of some sort. It just so happens that it is subs this time, instead of the usual... Everyone except CVs.


Actually the last CV event we had was better for BBs then CVs because there was less waiting. I didnt play more then 5 CV games that whole event because waiting makes me log off of NF.

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 15:30


Tiddles72
Just one thing to say...New players in FFs and DDs are left out in this Select Mode event.

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 18:50


bloodsky
Originally Posted by V2CxBongRipz

Exactly, subs takes a significantly lower amount of skill to play so why should subs be rewarded anyway?


One could argue that playing CV as FW or BW can take the same "skill" load fighters and spam right click or load bombers and use auto, all for the same exp.

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 20:38


Eradicator1
Originally Posted by bloodsky

Originally Posted by V2CxBongRipz

Exactly, subs takes a significantly lower amount of skill to play so why should subs be rewarded anyway?


One could argue that playing CV as FW or BW can take the same "skill" load fighters and spam right click or load bombers and use auto, all for the same exp.

How to play sub (well)

1. Press f
2. Once you get noticed, dive
3. wait about 30 seconds
4. Press space
5. Collect win

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 20:44


Obsessed
Originally Posted by Eradicator1

Originally Posted by bloodsky

Originally Posted by V2CxBongRipz

Exactly, subs takes a significantly lower amount of skill to play so why should subs be rewarded anyway?


One could argue that playing CV as FW or BW can take the same "skill" load fighters and spam right click or load bombers and use auto, all for the same exp.

How to play sub (well)

1. Press f
2. Once you get noticed, dive
3. wait about 30 seconds
4. Press space
5. Collect win


6. Then complain about EXP.

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 20:57


Eradicator1
Originally Posted by Obsessed

Originally Posted by Eradicator1

Originally Posted by bloodsky

Originally Posted by V2CxBongRipz

Exactly, subs takes a significantly lower amount of skill to play so why should subs be rewarded anyway?


One could argue that playing CV as FW or BW can take the same "skill" load fighters and spam right click or load bombers and use auto, all for the same exp.

How to play sub (well)

1. Press f
2. Once you get noticed, dive
3. wait about 30 seconds
4. Press space
5. Collect win


6. Then complain about EXP.

Ah yes, this class may be more complex than I thought.

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 21:10


Rehor
Originally Posted by woodskier

Theplayer: SDE wanted subs for the first few weeks. SDE or a mod reversed this. Then after a couple of years SDE installed the subs, with the intention of a full sub line all the way to the ss6. Subs were supposed to have scouts. This was modified. ss5 -6 were canceled. But now are starting again.


That might have been an interesting post if you had a clue, but probably not.

But as close to the topic as I can get:

Not all ship types and/or levels can suck up the event every day. Deal with it.

  • Re : CONSIDERATIONS on the Event

    09. 26. 2011 23:51


ThePlayer
@ obsessed
@ eradicator1

probably the sequence that you specified is correct ..... pity that after step 3) all ships hit by far (that's your GREAT skill?) you see on the players for subs ....is not it?

  • Re : CONSIDERATIONS on the Event

    09. 27. 2011 01:05


ozzy0
Originally Posted by Eradicator1

Originally Posted by bloodsky

Originally Posted by V2CxBongRipz

Exactly, subs takes a significantly lower amount of skill to play so why should subs be rewarded anyway?


One could argue that playing CV as FW or BW can take the same "skill" load fighters and spam right click or load bombers and use auto, all for the same exp.

How to play sub (well)

1. Press f
2. Once you get noticed, dive
3. wait about 30 seconds
4. Press space
5. Collect win


u forgot atleast 2 steps
the 1st where the ss is fighting the enemy ss to save the stuped strait driving bb
the 2nd where the ss needs to hit the crit dive buton to evade all the free PHH form all the events
now as for your timetable to win whith ss it shows u don't have a clu
a good ss can stay at surface for the 1st min of battle if he is going to the enemy
after that every emeny bb will take a shot at him becos they are able to see thanks to scout/fighterplains ect.
then when it dives it wil take more the 30 sec to reatch the enemy bb line's
in that time it has to run tru a maze of enemy ss and asw useing his crit dive to stay alive but taking dammage at the same time if he makes it thu whith some air left
he has a shot at a bb but no garanty that his torps wil even expload do to the high dud rate
then usealy his air runs out and the bb kill him and he has to wait to see if the bb/cv are able to win the game

thats wy its a team game if the ss don't save the bb the bb can't end the game
if the bb dos not shoot at the aa boat the cv can't scout so that the bb can't see
if the bb don't shoot the asw the ss can't get thu
is the asw don't do there jobs this includes the ss vs ss a sub gets tru and may sink a big bb

THERE IS NO PLACE FOR THE LONERANGER U SOMETIMES HAVE TO TAKE ONE FORE THE TEAM

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