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  • Additional patch note for SN/MN

    07. 20. 2011 11:23


richardphat

The purpouse of this thread is to recall the MN and SN testing are not finished. Therefore, the change in the patch note, does
not necessarily means that it will remain that way.

Some ship may be adjusted. While others are still under testing.
For now, this thread should serve you as warning.


And that\s pretty much what you should know


*Stickied by Bloodsky*

 

  • Re : Additional patch note for SN/MN

    08. 12. 2011 02:07


whitworth
Originally Posted by ljsevern

Originally Posted by PN22

I think they overdone the speed increase in MN, have seen alasce running around in 47 knots!!!!! its like a FF in steroids with guns that can 1 shot you. they should look in to that... isnt the speed cap of all bb5 is in around 40-42?


Without a back gun and without AA. And with that increase in speed, the spread gets worse.

If someone is stupid enough to use it, let them. If someone is stupid enough to die from it, then they deserved it.



Explain how the spread gets worse. You press space at a point in time. So the guns fire simultaneous from their x/y position. So how does an increase in speed worsen the spread ?

  • Re : Additional patch note for SN/MN

    08. 12. 2011 03:13


ljsevern
Originally Posted by whitworth

Originally Posted by ljsevern

Originally Posted by PN22

I think they overdone the speed increase in MN, have seen alasce running around in 47 knots!!!!! its like a FF in steroids with guns that can 1 shot you. they should look in to that... isnt the speed cap of all bb5 is in around 40-42?


Without a back gun and without AA. And with that increase in speed, the spread gets worse.

If someone is stupid enough to use it, let them. If someone is stupid enough to die from it, then they deserved it.



Explain how the spread gets worse. You press space at a point in time. So the guns fire simultaneous from their x/y position. So how does an increase in speed worsen the spread ?


Its in the game mechanics. Not sure why.

  • Re : Additional patch note for SN/MN

    08. 12. 2011 13:13


whitworth
Originally Posted by ljsevern

Originally Posted by whitworth

Originally Posted by ljsevern

Originally Posted by PN22

I think they overdone the speed increase in MN, have seen alasce running around in 47 knots!!!!! its like a FF in steroids with guns that can 1 shot you. they should look in to that... isnt the speed cap of all bb5 is in around 40-42?


Without a back gun and without AA. And with that increase in speed, the spread gets worse.

If someone is stupid enough to use it, let them. If someone is stupid enough to die from it, then they deserved it.



Explain how the spread gets worse. You press space at a point in time. So the guns fire simultaneous from their x/y position. So how does an increase in speed worsen the spread ?


Its in the game mechanics. Not sure why.


So unverified. I've never seen it. And I would thought I'd have noticed when I play AW L1/L2 sitting in a cloud as opposed to charging.

  • Re : Additional patch note for SN/MN

    08. 12. 2011 13:23


Elliot2lazy
Sounds pretty gay that the faster you go the worse spread you will have.

  • Re : Additional patch note for SN/MN

    08. 14. 2011 07:06


Bronzedeagle
hope the izmail is getting fixed as it cant range or absorb a hit. so its just a brick that sinks very quickly atm. i know people will say hit and run well u cant its turn speeds been nurfed, and it goes 42 knots with top crew . at lvl70 it does a whooping 34 knots. so its a good for nothing 1 shot wonder with its 1.6 deck or 80 bulge.
yes i said or it cant have both

  • Re : Additional patch note for SN/MN

    08. 20. 2011 10:31


Challen76
Originally Posted by Bronzedeagle

hope the izmail is getting fixed as it cant range or absorb a hit. so its just a brick that sinks very quickly atm. i know people will say hit and run well u cant its turn speeds been nurfed, and it goes 42 knots with top crew . at lvl70 it does a whooping 34 knots. so its a good for nothing 1 shot wonder with its 1.6 deck or 80 bulge.
yes i said or it cant have both

I'd suggest removing your 1.6" of deck... Armor is primarly... All (or mostly all) or nothing. 1.6" of deck may stop CL shells if they get close, but won't help if you're fighting a North Carolina or Nagato.

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