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  • CV Fridays

    03. 28. 2012 22:54

Recommend : 22

MaskdBandit

Just a thought for a weekly event on fridays or whenever, and a tasteful way to promote cv play, have a day where you get bonuses for playing CVs/CV Rooms. Even if it's just extra credits (would help people break out of just playing BBs/SS as it would help them pay for new ships, etc.). In previous events where it was just a 40% experience boost to cvs we saw a massive increase in CV play for those few days at a time. Lots of other MMOs etc have weekly events like this, so it wouldn't be that far out of the box. Also, it would help relieve the dreadful problem that is the 6cv limit right now (not even mentioning the frequent balancing hic-ups with 6cvs. We've all experienced this.) 
If we want more people to play CVs, we need to give people that aren't already CV players at heart a reason to play CVs.

 

  • Re : CV Fridays

    04. 08. 2012 10:43


Happymeal2

Originally Posted by adams67s

maybe they should limit the bomer space  on cvs to  15% tb 15 % Db's 60% ftrs 10% scouts. 
This would enable a player to use his bomber at a oppertune time and force him/her  to play the game for what it is, a team game. this might force Cvs to work together more...
Also the drop form 8  cv to 6 cvs was basically for the Kaiser server.  

XP  for cvs durning evernt has always sucked, but  with a basic ftr set up i am avg. 98k  xp with a max of 135 k xp...launching only 1 wave of bomber in the games... 


Maybe, while theyre at it, they could force all BBs to use the reccomended set of guns and force them to use scouts too. 

Oh wait. 

  • Re : CV Fridays

    04. 08. 2012 10:49


CNR4806

Originally Posted by Happymeal2

Originally Posted by adams67s

maybe they should limit the bomer space  on cvs to  15% tb 15 % Db's 60% ftrs 10% scouts. 
This would enable a player to use his bomber at a oppertune time and force him/her  to play the game for what it is, a team game. this might force Cvs to work together more...
Also the drop form 8  cv to 6 cvs was basically for the Kaiser server.  

XP  for cvs durning evernt has always sucked, but  with a basic ftr set up i am avg. 98k  xp with a max of 135 k xp...launching only 1 wave of bomber in the games... 


Maybe, while theyre at it, they could force all BBs to use the reccomended set of guns and force them to use scouts too. 

Oh wait. 

A two-gun Prince of Wales! This is so illegal! BAN HIM!

  • Re : CV Fridays

    04. 08. 2012 15:47


ChicagoBears

Originally Posted by CNR4806

Originally Posted by ChicagoBears

Originally Posted by hiroito

So, where to start...

CV gameplay is broken, T4s or ultra EBVE Sailors shouldn't mean autowin. Yes, I am talking about dogfighting, a lot of high level players will oppose this since "OMGIBURNEDSOMUCHMONEYTOGETMYUBERPILOTS!!!" but this gameplay needs a new input system. A way to give new players a chance to fight back. they will get shot down by higher level pilots, but at least give them the satisfaction of shooting one or two of said planes down.

That said, fix the Fighter experience system but don't make DBs useless. There are enought tico's out there just farming lower level players and I don't want a game where every single CV is a freaking FW trying to farm my pilots down.

Make the CV gameplay something that involves actualy skills during the dogfights, one of the many things that deters new players from playing CV is that the ONLY skill, well I wouldn't call it an skill but a tactic, is to just avoid higher level fighters and pray that your fighters will not get discovered and that the Tico on the other team will not Fighter Camp you.

No, running towards your allied AA ships to get rid off camping USN EBVE T4 planes doesn't work.

Neither does loading locals.

Nor does waiting for them to just run out of fuel.

NF needs a new CV gameplay system, I could thinkg of a button smashin sequence or something like that, but please give new players something to do with their pilots from lvls 40-100 besides from loading them into a BB and lvling them up that way.

It is really deppressing for me how another CV player calls a player with T4 fighters that can't beat his (Probably) EBVE T3 sailors. Seriously, there is something really wrong with that, because it's not the player that is failing, it's the game. Those T4s should represent an advantage but not mean an instawin. Same with having EBVE sailors, they should mean an Instawin.

Sure, while driving a BB having EBVE sailors will give you an edge. But if you make mistakes when facing a BB2, then you are going to be food wheter you are on a BB1 or a BB5. 



Ahem, They do have a plane for lower level players to tear apart higher tier planes like T3s and T4s called LOCALS. And guess what! They're level 40.

You'll not want to know how many BB players yell "noob CV" at you for using locals which means you cannot scout for them effectively, which is ironically their job unless there are fighters over there.



The best way to use locals is to use them to intercept bombers and stuff like that and with T1s and T2s try avoiding T3s, T4s and locals and just scout them.

  • Re : CV Fridays

    04. 09. 2012 05:46


CNR4806

Originally Posted by ChicagoBears

Originally Posted by CNR4806

Originally Posted by ChicagoBears

Originally Posted by hiroito

So, where to start...

CV gameplay is broken, T4s or ultra EBVE Sailors shouldn't mean autowin. Yes, I am talking about dogfighting, a lot of high level players will oppose this since "OMGIBURNEDSOMUCHMONEYTOGETMYUBERPILOTS!!!" but this gameplay needs a new input system. A way to give new players a chance to fight back. they will get shot down by higher level pilots, but at least give them the satisfaction of shooting one or two of said planes down.

That said, fix the Fighter experience system but don't make DBs useless. There are enought tico's out there just farming lower level players and I don't want a game where every single CV is a freaking FW trying to farm my pilots down.

Make the CV gameplay something that involves actualy skills during the dogfights, one of the many things that deters new players from playing CV is that the ONLY skill, well I wouldn't call it an skill but a tactic, is to just avoid higher level fighters and pray that your fighters will not get discovered and that the Tico on the other team will not Fighter Camp you.

No, running towards your allied AA ships to get rid off camping USN EBVE T4 planes doesn't work.

Neither does loading locals.

Nor does waiting for them to just run out of fuel.

NF needs a new CV gameplay system, I could thinkg of a button smashin sequence or something like that, but please give new players something to do with their pilots from lvls 40-100 besides from loading them into a BB and lvling them up that way.

It is really deppressing for me how another CV player calls a player with T4 fighters that can't beat his (Probably) EBVE T3 sailors. Seriously, there is something really wrong with that, because it's not the player that is failing, it's the game. Those T4s should represent an advantage but not mean an instawin. Same with having EBVE sailors, they should mean an Instawin.

Sure, while driving a BB having EBVE sailors will give you an edge. But if you make mistakes when facing a BB2, then you are going to be food wheter you are on a BB1 or a BB5. 



Ahem, They do have a plane for lower level players to tear apart higher tier planes like T3s and T4s called LOCALS. And guess what! They're level 40.

You'll not want to know how many BB players yell "noob CV" at you for using locals which means you cannot scout for them effectively, which is ironically their job unless there are fighters over there.



The best way to use locals is to use them to intercept bombers and stuff like that and with T1s and T2s try avoiding T3s, T4s and locals and just scout them.

I would be VERY HAPPY if I can load T2s and LFT at the same time, but this isn't going to happen.

  • Re : CV Fridays

    04. 09. 2012 16:26


ChicagoBears

Originally Posted by CNR4806

Originally Posted by ChicagoBears

Originally Posted by CNR4806

Originally Posted by ChicagoBears

Originally Posted by hiroito

So, where to start...

CV gameplay is broken, T4s or ultra EBVE Sailors shouldn't mean autowin. Yes, I am talking about dogfighting, a lot of high level players will oppose this since "OMGIBURNEDSOMUCHMONEYTOGETMYUBERPILOTS!!!" but this gameplay needs a new input system. A way to give new players a chance to fight back. they will get shot down by higher level pilots, but at least give them the satisfaction of shooting one or two of said planes down.

That said, fix the Fighter experience system but don't make DBs useless. There are enought tico's out there just farming lower level players and I don't want a game where every single CV is a freaking FW trying to farm my pilots down.

Make the CV gameplay something that involves actualy skills during the dogfights, one of the many things that deters new players from playing CV is that the ONLY skill, well I wouldn't call it an skill but a tactic, is to just avoid higher level fighters and pray that your fighters will not get discovered and that the Tico on the other team will not Fighter Camp you.

No, running towards your allied AA ships to get rid off camping USN EBVE T4 planes doesn't work.

Neither does loading locals.

Nor does waiting for them to just run out of fuel.

NF needs a new CV gameplay system, I could thinkg of a button smashin sequence or something like that, but please give new players something to do with their pilots from lvls 40-100 besides from loading them into a BB and lvling them up that way.

It is really deppressing for me how another CV player calls a player with T4 fighters that can't beat his (Probably) EBVE T3 sailors. Seriously, there is something really wrong with that, because it's not the player that is failing, it's the game. Those T4s should represent an advantage but not mean an instawin. Same with having EBVE sailors, they should mean an Instawin.

Sure, while driving a BB having EBVE sailors will give you an edge. But if you make mistakes when facing a BB2, then you are going to be food wheter you are on a BB1 or a BB5. 



Ahem, They do have a plane for lower level players to tear apart higher tier planes like T3s and T4s called LOCALS. And guess what! They're level 40.

You'll not want to know how many BB players yell "noob CV" at you for using locals which means you cannot scout for them effectively, which is ironically their job unless there are fighters over there.



The best way to use locals is to use them to intercept bombers and stuff like that and with T1s and T2s try avoiding T3s, T4s and locals and just scout them.

I would be VERY HAPPY if I can load T2s and LFT at the same time, but this isn't going to happen.



I was saying locals are for dog fighting and T1s and T2s are best used as super scouts.

  • Re : CV Fridays

    04. 12. 2012 03:18


Krazysride

if ur taking out a cv6 miet with ur fps its the players abitly and or he messed up his fps. either way love to play agianst ya with my 120 km crew, wont be so easy.  more cv players are needed, but thats only because the good ones are lvling a bb.  need the quailty cvs back not news,since most often they cause a team to fail providing inadduadte sight for the bbs, also some of the bbs ought slow down just a bit a nub rush by team is even greater failure.

  • Re : CV Fridays

    04. 23. 2012 12:15


MaskdBandit

Locals don't contribute to team play the way other ftrs do. Any tier ftr can shoot down bombers. Locals just get a boost for shooting other higher tier ftrs at an extreme cost at being able to do anything else with them. Can't scout and can't intercept at anything other than short range. And even with that boost to offense in locals, they can still very easily be taken out by T3s/4s. 

Anyways, I'd rather have it be 4v4 CVs again even if it meant that the extra people that we got to play CVs were noobs because of some event or whatever. The ECV helped a lot, and for a short time there were rooms waiting for BBs rather than CVs. That being said it's not sustainable for the format currently.

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