I agree with avoiding the use of locals. Had I not used them in blitz, I would have had more time to improve on employing my fighters correctly. Locals range is SO short that except for using them as a CAP, they are worthless. BBs don't want fighters over there heads, so what good are they? There are piles of threads out there about what to do with your T1/2s. I just got done dealing with it, so I know it can be done.
Also, when talking about the all fighter CVs, I wasn't stating that this should be changed in any way. My point is just that it makes a tough game a lot tougher, thats all.
I also observed some PCV vs CV6 action. I assumed that the CV6 would have the edge and was I mistaken. The CV6 was terrible, 3 games in a row. I guess this is a statement not only to the slight difference in advantage between the two ships, but also a statement that anyone can level a ship up and still suck.
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