"The point of getting rid of experts in missions and buffing them in GB's was to keep all players out and playing instead of hiding in AA mission rooms. So no... that's a horrible idea to bring back mission experts."
Unfortunately Audessy, that isn't the real reason for removing expert gain from missions. The original reason for it was because of all of the macro users that were "abusing" missions by gaining tons of experts, and therefore being able to convert them to vets at no cost to them meaning no profit to $DE. Secondly, as V2C said, it was also because people who had the time, and didn't use macros, could also go into missions and grind up experts without having to pay for them. And thirdly, the less expert/vet death that existed in rooms such as GBs or Normal rooms, the less profit $DE could make from the prem items.
Therefore, they removed the expert gain from missions to stop these from happening, and so that they could then turn up the expert gain, (and more importantly to them the expert/vet death), in these rooms to cause more players to buy prem subscriptions and/or expert and vet packs.
Now that they have included Hackshield into the NF client they have taken away their "main" reason for not allowing expert gain in missions, but they will never admit (again) these reasons and will therefore not bring back expert gain in missions.
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