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  • Flying Boats, Sea Planes and Tenders

    03. 19. 2008 06:40

Rengokuy
Adding
4 Sea Plane Tenders (1 for each nation)
12 Seaplanes / Flying Boats (3 for each nation)
*For French/Italian/Russina see page 10

Role
Tenders - CL that handles flying boats, Dedicated scouting ship with defensive armament

Balance
KM - Largest capacity, slowest speed, poor armament
IJN - High speed, average armament
USN - Largest Displacement, slow speed, average armament
RN - Average all around

Aircraft - High level scouts with large radius of sight, ability to see submerged subs,
heavy armament, high attack
rating, anti - submarine duties. Are only carried by the Tenders, no other ship can use them.
Potential Armament
Depth Charges, Torpedoes, Level Bombs, Mines, Flares

Balance
KM - Average all around
IJN - Light armament, High Speed
USN - Slow speed, High Hit points
RN - Slow speed, Heaviest Armament

Now why would you want these you ask? Basically you get a scout with a very large
observation radius that is still capable of being taken out by AA and
fighters, they will be able to see far enough to stay out of range of AA guns (but may
still be in range of IJN, all depends on what SDE wants to do). Now the kicker to the
planes is the Tender will only really be able to carry 3 - 6 of them (IRL 2 was max, but
that is the number of planes it can carry, they serviced squardrons of them) and launch 1
at a time. That sounds useless but remember the Boats will be able to stay back with the
assumed fighter wall that should be there guarding the BB's and still see the enemy.
Basically it will be circling with your teams fighters so hopefully when enemy fighters
come, they will engage your teams fighters. I will add 3 Flying Boats for each nation
(consider them Tier 1 and Tier 2, Tier 3 but they are literally Tier 6, 7, 8 scouts) The
final boats not being available until very high. They are arranged according to armament,
not speed. They are in no way final so don't be suprised if i switch them out with
another, or change the order they are available.
Secondly the boats wont be available until lvl 70ish This gives you a reason to have a
high level scout. It would also keep the ships out of Blitzkrieg, since the scout would
(if used properly) be impossible to kill. Also the plane will be armed and capable of
intercepting everything other than Fighters.
The ships may also be obtainable at a lower lvl, say 30 or 40, and operate a large number
of standard recon aircraft, but it will only launch 1 on deck at a time (in theory it
could have as many in the air as it has support slots)

Hopefully these could even help with scouting problems. It is assumed that if you use this
ship, you intend to scout for your team as it is all you can really do. A CV (even a
Oyodo) with only scouts is usually flamed to death, these will be dedicated scout carriers
that don't take up a CV spot.

They will either be purchased like the CL 0.5's or as a premium ship for 1 or 2 dollars
max. (or whatever SDE decides, though I highly doubt people would pay much for them.

All aircraft are potential ASW. Either being able to spot submerged submarines, and
dropping depth charges. Able to see subs, and drop charges.

So here you go. Remeber, these are the histroical specifications, they will all carry more
aircraft in game, and may be a bit faster. Aircraft under "not shown" are ones that can
replace the ones I selected, only ones with a photo am I suggesting be put in!

KM Friesenland - 5425t 16knots
(specifications are listed prior to Luftwaffe service, it is very possible that her
tonnage, speed and armament were different during the war)
Armament - none
Aircraft - 2


Tier 1 -Blohm und Voss BV.139 195mph
4 - 7.92mm machine guns


Tier 2 - Dornier Do 24 211mph
1 - 30mm cannon, 4 - 7.92mm machine guns


Tier 3 - Blohm und Voss BV.222 Viking 242 mph
3 - 30mm cannon, 5 - 13mm machine gun


Not shown
Blohm und Voss BV.138
Blohm und Voss BV.238
Dornier Do 18
Dornier Do 26
Heinkel He 59
Heinkel He 115


IJN Akitsushima - 4650t 29knots
4 - 5in/40 DP (2x2)
Aircraft - 1


(art by Takeshi Yuki)


Tier 1 - Aichi H9A 196mph
2 - 7.7 machine guns


Tier 2 - Kawanishi H6K "Mavis" 236mph
1 - 20mm cannon, 4 - 7.7mm machine guns


Tier 3 -Kawanishi H8K "Emily" 286 mph
3 - 20mm cannon 1 - 7.7mm machine gun


Not Shown
Hiro H3H / Type 90 Model 1
Hiro H4H / Type 91
Yokosuka H5Y "Cherry"


USN Currituck - 14000t 19knots
4 - 5in/38
Aircraft - 2




Tier 1 Douglas YB-11 169mph
3 - 7.62mm machine guns


Tier 2 Consolidated PBY Catalina 171 mph
5 - 7.62mm machine guns


Tier 3 Consolidated PB2Y Coronado 223 mph
8 - 12.7mm machine guns


Not Shown
Barkley-Grow T8P-1
Boeing XPBB-1 Sea Ranger
Consolidated Model 16 Commodore / XPY-1
Douglas T2D
Douglas C-21/26/29 Dolphin
Grumman G-21 / JRF Goose
Grumman G-44 / J4F Widgeon
Martin 162 / PBM Mariner
Martin JRM Mars
Sikorsky XPBS / VS-44 Excalibur

RN Albatross 4800t 21 knots
4 - 4.7in/40 QF MK VIII HA
Aircraft 1

(purpose designed as such but never used in this role)


Tier 1- Saunders-Roe A.27 London 155 mph
3 - 7.7mm machine guns


Tier 2 - Short S.35 Shetland 263mph
5 - 12.7mm machine guns


Tier 3 - Short S.25 Sunderland 213 mph
2 - 12.7 mm machine guns , 10 - 7.7mm machine guns


Not Shown
Blackburn R.B.1 Iris
Blackburn R.B.2 Sydney / C.B.2 Nile
Blackburn R.B.3A Perth
Saunders-Roe S.36 Lerwick
Saunders-Roe A.37
Short S.12 Singapore II
Short S.17 Kent
Short Knuckleduster
Short S.19 Singapore III
Supermarine Southampton
Supermarine Scapa
Supermarine Stranraer


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  • Re : Flying Boats, Sea Planes and Tenders

    06. 12. 2009 05:56

boydyma
im gonna bump this cus i havent done it in ages......

  • Re : Flying Boats, Sea Planes and Tenders

    05. 13. 2009 08:02

Rengokuy
lol

We've done all we can, as SDE doesn't notify weather they like the idea or not....

Took....2...2 1/2 years, not sure how long to get the new nations in. Soon we'll be
finding out weather its actually a nation or if it's just some select ships.


I'd say send messages to Mods via support contact, but that would probably just pester
them. Just keep the topic alive and try to get it as much support as possible.

  • Re : Flying Boats, Sea Planes and Tenders

    05. 13. 2009 07:40

straswa
My opinion hasn't changed about this idea. Awesome!

I so want this implemented.

  • Re : Flying Boats, Sea Planes and Tenders

    05. 13. 2009 07:36

Arducius
Looks interesting at the least.

  • Re : Flying Boats, Sea Planes and Tenders

    05. 13. 2009 07:22

Vladd
Got my recommendation.

  • Re : Flying Boats, Sea Planes and Tenders

    05. 13. 2009 06:52

Disease
With the addition of local fighters an other way of killing scouts was introduced. I
really want this ingame to solve a bit of the scouting problem.

Subs are indeed hard to kill (I have seen 18"-20" shell do less then 19 dmg to a ss1 many
times), so making the tenders have some SAW ability would rock.

PLS TNF! Add this :D

  • Re : Flying Boats, Sea Planes and Tenders

    05. 12. 2009 13:17

Rengokuy
Well....T3 Subs have been out for a while now....
(I love mine :D)
But they are probing rather hard to kill....I think it'd be better if we shift the
priorites of this ship to a 50% Scout and 50% ASW carrier. Which is still good. Either
via depth Charges or torpedoes, that will force the sub to dive.
1 DC or 1 torpedo is unlikely to do much other than scare a sub into diving early, which,
given sone of the subs currently, is a good thing. If multiple of these are in game, I
can see that making driving a sub much more of a challenge. (more fun IMO).
As for the scouts, remember that they ARE rear firing, so tey may down at least one of
thier attackers.


Also, thinking 2 - 3 USD is a fair price.

Overview
4 full sprites for ships
at most 12 new aircraft sprites, (4 minimum)


thanks Flank for the bumpity, I was wondering what to suggest, figured return to this.
They are needed....(maybe I'll add New Nations - Spain :D)

  • Re : Flying Boats, Sea Planes and Tenders

    04. 03. 2009 13:13

JPKiller
+1

  • Re : Flying Boats, Sea Planes and Tenders

    04. 03. 2009 12:34

Rengokuy
oh noes, a bump!

After much subbing and BBing and CVing.

I think I still want these!

  • Re : Flying Boats, Sea Planes and Tenders

    02. 13. 2009 09:51

jagfj
Thats surely a thing that must be done ! Two thumbs up !
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