This will be my final post on this topic since its pretty much obvious you don't want to listen unless it is people agreeing that GB2 should be played again since all your doing is flaming people that don't side with you.
Originally Posted by Eradicator1
And you have measures designed specifically to counter said invisibleness. If you're too stupid to use them then it's not the game's fault.
I understand the exp issue but from what I've heard noone would play it even if it did give the same exp as GB1
His post is made out of cop outs that happen once every twenty games and that don't contribute to solving the real issue.
1. Those measures include FFs, DDs and CLs with a sonarman. The bulk of players are by far out of those ships and in SSs, BBs and CVs. Why should they drop down to combat subs and nerf their own EXP so you can play GB2? Would you drop down into said ships for more than a handful of games? I doubt it.
2. No one would play GB2 because of the exact reason you gave above: GB1 is easier.. and as I've said easier EXP is all people care about in this game.
3. These 'cop outs' actually happen a lot more frequent than 1 in 20 games, hence why there were tonnes of people complaining about GB2, the revamp of GB1 and the reason you are the only person complaining about the lack of GB2.
In my opinion GB2 would only ever be considered by more players if the idea of the flagship was removed and either two harbours at either end were introduced which required destroying (taking much more effort than one bomberwhore wave) OR implementing a section of territory that needs to be captured (like in CTFs). Read what everyone has said, they are bored, annoyed and frustrated with relying on quite frankly a retard as a flagship, implementing either opposing harbours or territory that needs to be captured would make GB2 more interesting to the community and make it played more.
Flame away if you wish I don't really care, I have better things to do with my time than have a flame war with a stranger over the internet.