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  • (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 13. 2015 19:43

Recommend : 0

Humberto20

Should fighters have the capability to engage all ship classes? 

Some pros i see about this, for low levels it would help them to get more experience, but obviously bigger ships will have better AA, but for low level fighters, wont be so bad to engage FF DD or some CL. The more damage their fighter inflicts on ships the more experience their pilots will get, but it wont increase the credits. Credits should stay as it is, shooting air down.

Discuss.

This thread lost the point.
Locked. 

 

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 15. 2015 12:15


ljsevern

Originally Posted by Humberto20

1st To Clarify something, I wanted to find my own way of source to verify that the submarines were overpowered ot not, a source that was not Biased.Its sad, i had to approach to other testers that has nothing to do with NF to test how legit the current status of the submarines are, and or how much it needs to be reworked. Answering your question,why werent they working on their own game? do you know, there are break rights? do you realize, that testing can take longer right? you dont necesarily to do everything in 1 day. Well, thats how we do it, through videos,  reading the stats of all ships clases, data and all information possible needed to make the conclusion that submarines were required to be reworked.  Happy now?



I'll believe it when I see your extensive reports. When you name the testers. When you detail the competitive scenarios you took part in.

I never said to do anything in 1 day, in fact I said the opposite. I find it very hard to believe that, in breaks, you got a team to test another game.

Or, shock and horror, you are making this up. Again.

Originally Posted by Humberto20

2nd Just because, i decided to share something, doesnt mean you can pull my whole arm into it. 


You brought it up as evidence as to your idea. If you can't back it up with facts or evidence, then people will just assume, like every time you make a wild claim, that you are lying for attention.

Originally Posted by Humberto20


I am protected by Rule number 8. By saying company name, i will be failling into Advertisement, which is clearly prohibited. I may not advertise in public or Private any content no related to NF.

8. You may not post advertisements.
Advertising on these forums is not allowed, specifically posts that advertise a
transaction for real money or any post that discusses an action prohibited by the User
Agreement. This also includes referral websites and linking to websites where you are
credited for referrals. Advertising for other games is also prohibited. All advertising
posts of this nature will be removed without notification. However, advertising for fleets
will be allowed in the off-topic section of the forums. 


You don't need to advertise a game. You don't need to link to a website. Just backup your supposed claim that you have a high paying job in the game industry and prove how this is relevant to your latest "idea".


Originally Posted by Humberto20

I may not be trusted by a group, but obviously you are not trusted by many. ( I have my sources ) Which i do respect the benefit of privacy.   



I'm trusted by those that matter :) Or is this another wild claim you are making like you apparant high paying testing job somewhere else?

I'd love to see what company spends $75,000 a year on a QA tester.

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 15. 2015 12:42


Humberto20

Originally Posted by ljsevern

Originally Posted by Humberto20

1st To Clarify something, I wanted to find my own way of source to verify that the submarines were overpowered ot not, a source that was not Biased.Its sad, i had to approach to other testers that has nothing to do with NF to test how legit the current status of the submarines are, and or how much it needs to be reworked. Answering your question,why werent they working on their own game? do you know, there are break rights? do you realize, that testing can take longer right? you dont necesarily to do everything in 1 day. Well, thats how we do it, through videos,  reading the stats of all ships clases, data and all information possible needed to make the conclusion that submarines were required to be reworked.  Happy now?



I'll believe it when I see your extensive reports. When you name the testers. When you detail the competitive scenarios you took part in.

I never said to do anything in 1 day, in fact I said the opposite. I find it very hard to believe that, in breaks, you got a team to test another game.

Or, shock and horror, you are making this up. Again.

Originally Posted by Humberto20

2nd Just because, i decided to share something, doesnt mean you can pull my whole arm into it. 


You brought it up as evidence as to your idea. If you can't back it up with facts or evidence, then people will just assume, like every time you make a wild claim, that you are lying for attention.

Originally Posted by Humberto20


I am protected by Rule number 8. By saying company name, i will be failling into Advertisement, which is clearly prohibited. I may not advertise in public or Private any content no related to NF.

8. You may not post advertisements.
Advertising on these forums is not allowed, specifically posts that advertise a
transaction for real money or any post that discusses an action prohibited by the User
Agreement. This also includes referral websites and linking to websites where you are
credited for referrals. Advertising for other games is also prohibited. All advertising
posts of this nature will be removed without notification. However, advertising for fleets
will be allowed in the off-topic section of the forums. 


You don't need to advertise a game. You don't need to link to a website. Just backup your supposed claim that you have a high paying job in the game industry and prove how this is relevant to your latest "idea".


Originally Posted by Humberto20

I may not be trusted by a group, but obviously you are not trusted by many. ( I have my sources ) Which i do respect the benefit of privacy.   



I'm trusted by those that matter :) Or is this another wild claim you are making like you apparant high paying testing job somewhere else?

I'd love to see what company spends $75,000 a year on a QA tester.



Ok Ljsevern. Let me explain you something:

1st How my job is relevant to this 'idea' which was not meant to be a suggestion. Just a thought and a debate, i wanted to have with the community.

Days ago, i was working on a project regarding 'Air' to balance the power of Base defense , ground units and air. So, that how it came to my mind. Giving Fighters the ability to strike Ships, of course not giving them an overppowered ability, but a chance to earn experience so they can grow in ability and level and be able to compete aginst high level fighters.

I pretty much observe things, and try to create ideas to make things better and entertaiment, something new and different.


2nd. The testing that took place between my coworkers and i During breaks, which could be weekends, vacations or days that we have days off are unofficial. We took videos made by different people in NF from youtube, we read documents in the forum and read data from navyfield and other trustful sites.

the testing was just more like a favor than anything else, I needed to verify by another source that i could trust, even better they had nothign to do with NF or clan. So i can believe, most people claims in nf, were true.

- You should be awared, i was a player who really defended the submarines to death before this unofficial test took place, and suddenly i come back again, with a different thought about them, you should take that in consideration.

The testing only lasted equivalent to almost 2 days, when time allowed us to do the testing. As you should know, designers, testers are pretty much busy.

You should be glad, that i finally, will not Oppose to the SS/ASW rebalance, as the testing was outnumber 3 to 7. 

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 15. 2015 13:20


ljsevern

Originally Posted by Humberto20

Ok Ljsevern. Let me explain you something:

1st How my job is relevant to this 'idea' which was not meant to be a suggestion. Just a thought and a debate, i wanted to have with the community.



You was the one that talked about your job. You tell me. If its not relevant, why did you bring it up. If it is relevent, then post who you worked for. If you didn't want this thread to be a suggestion, why did you post a new idea? By definition, a suggestion is a new idea.

Originally Posted by Humberto20

Days ago, i was working on a project regarding 'Air' to balance the power of Base defense , ground units and air. So, that how it came to my mind. Giving Fighters the ability to strike Ships, of course not giving them an overppowered ability, but a chance to earn experience so they can grow in ability and level and be able to compete aginst high level fighters.

I pretty much observe things, and try to create ideas to make things better and entertaiment, something new and different.


But there isn't anything wrong with fighters, they are already very strong in the meta. The problem is the exp system being bugged, not with fighters themselves.

Originally Posted by Humberto20

2nd. The testing that took place between my coworkers and i During breaks, which could be weekends, vacations or days that we have days off are unofficial. We took videos made by different people in NF from youtube, we read documents in the forum and read data from navyfield and other trustful sites.

the testing was just more like a favor than anything else, I needed to verify by another source that i could trust, even better they had nothign to do with NF or clan. So i can believe, most people claims in nf, were true.

- You should be awared, i was a player who really defended the submarines to death before this unofficial test took place, and suddenly i come back again, with a different thought about them, you should take that in consideration.

The testing only lasted equivalent to almost 2 days, when time allowed us to do the testing. As you should know, designers, testers are pretty much busy.

You should be glad, that i finally, will not Oppose to the SS/ASW rebalance, as the testing was outnumber 3 to 7. 



So wait, without playing the game, you claim to have tested something in 2 days. I guess that says a lot about the testing. Feel free to make a thread posting your findings if you want.
But again, I don't understand why you brought it up in this thread. Unless if you was trying to change the subject again.

How many posts have you dodged the question again? Or is it now pages? 

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 15. 2015 13:30


Humberto20

[QUOTE=ljsevern]

[QUOTE=Humberto20]

Ok Ljsevern. Let me explain you something:

1st How my job is relevant to this 'idea' which was not meant to be a suggestion. Just a thought and a debate, i wanted to have with the community.
[/quote]

You was the one that talked about your job. You tell me. If its not relevant, why did you bring it up. If it is relevent, then post who you worked for. If you didn't want this thread to be a suggestion, why did you post a new idea? By definition, a suggestion is a new idea.

[QUOTE=Humberto20]
Days ago, i was working on a project regarding 'Air' to balance the power of Base defense , ground units and air. So, that how it came to my mind. Giving Fighters the ability to strike Ships, of course not giving them an overppowered ability, but a chance to earn experience so they can grow in ability and level and be able to compete aginst high level fighters.

I pretty much observe things, and try to create ideas to make things better and entertaiment, something new and different.
[/quote]

But there isn't anything wrong with fighters, they are already very strong in the meta. The problem is the exp system being bugged, not with fighters themselves.

Originally Posted by Humberto20

2nd. The testing that took place between my coworkers and i During breaks, which could be weekends, vacations or days that we have days off are unofficial. We took videos made by different people in NF from youtube, we read documents in the forum and read data from navyfield and other trustful sites.

the testing was just more like a favor than anything else, I needed to verify by another source that i could trust, even better they had nothign to do with NF or clan. So i can believe, most people claims in nf, were true.

- You should be awared, i was a player who really defended the submarines to death before this unofficial test took place, and suddenly i come back again, with a different thought about them, you should take that in consideration.

The testing only lasted equivalent to almost 2 days, when time allowed us to do the testing. As you should know, designers, testers are pretty much busy.

You should be glad, that i finally, will not Oppose to the SS/ASW rebalance, as the testing was outnumber 3 to 7. 



So wait, without playing the game, you claim to have tested something in 2 days. I guess that says a lot about the testing. Feel free to make a thread posting your findings if you want.
But again, I don't understand why you brought it up in this thread. Unless if you was trying to change the subject again.

[/QUOTE]


I thought, fighters were meant to have HIgh incomes in credits and points but low in experience gain. 

I was able to play the game, ocassionally. With the help of NF users videos uploaded in youtube, was a good tool needed. Ships data from NF.COM and other forums sources.  Allowed them collect enough date, information, evidences and facts, for them to concluded the Subs were outnumber as overpowered 3 to 7. 

For the testing time, i want to clarify ocasionally the testing was conducted 2 to 3 hours, depending how busy their schedule were. or sometimes, not at all, i was referring 2 days equivalent in hours that were used to conduct the testing generally.  The facts and evidences, reflected that subs has the greated advantage.

 

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 15. 2015 13:52


bamaman

Originally Posted by Humberto20

- What i do is,  create new ideas. How can benefits the games, the community, the company. Balancing pvp, NPC, units, characters and many other things in general, which is part of the test team.  



If your work ideas are anything like your ideas here, get prepared to hear this alot:

"Hey, get over here and jet my sewer...NOW"

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 15. 2015 16:05


Humberto20

Originally Posted by bamaman

Originally Posted by Humberto20

- What i do is,  create new ideas. How can benefits the games, the community, the company. Balancing pvp, NPC, units, characters and many other things in general, which is part of the test team.  



If your work ideas are anything like your ideas here, get prepared to hear this alot:

"Hey, get over here and jet my sewer...NOW"




Have heard it before, the world we live in, there are alot of criticism. But without it..you tell me.

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 15. 2015 19:40


ZechsII

Originally Posted by Humberto20

Originally Posted by jacopo

this is without a doubt the stupidest thing I have ever seen.

Besides, it belongs in suggestions 




Emmmh not necesarily. I just want this to be a debate, not really to be suggested.  

Theses days, anything can be leeched, and there is nothing much we can do about except no attack no gain.  



Poll =/= debate.. 

nf =/= real life

non-sense crap = derailment

derailment = thread lock 

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 16. 2015 07:08


BloodKat

Originally Posted by Humberto20


(Poll) Should fighters have the ability to shoot at ships including submarines?

No.

Originally Posted by Humberto20


I just want this to be a debate...


No.

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 16. 2015 08:09


Bloody_Moon

CVs already got their own ways to do damages on ships. Wanna sink a ship? Bring your bombers. FTs are for dog fight only. If FTs can also dual damage to ships, there will be no point for bring bombers and created unbalanced situation, so NO.

CVs are gainning more exp and credits than any other class of ships in the SAME LEVEL. That is because CVs have easy assess to damage, no matter aircraft damage or ship damage. This great advantage has made CVs one of the easiest ship type to level up.  If you are playing mutiple ship lines and you will know this fact so I dont think there is any need to boost CVs' exp earning ability. NO.

 I dont know why you need to point out submarines in the subject but if you really want a SS be killed, run a full TBs CVs and start a bombing run once the game started. With good skills, a few TBs can surely disable a SS, say making them can't OH. So again, NO.

  • Re : (Poll) Should fighters have the ability to shoot at ships including submarines?

    03. 16. 2015 10:45


Humberto20

Originally Posted by Bloody_Moon

CVs already got their own ways to do damages on ships. Wanna sink a ship? Bring your bombers. FTs are for dog fight only. If FTs can also dual damage to ships, there will be no point for bring bombers and created unbalanced situation, so NO.

CVs are gainning more exp and credits than any other class of ships in the SAME LEVEL. That is because CVs have easy assess to damage, no matter aircraft damage or ship damage. This great advantage has made CVs one of the easiest ship type to level up.  If you are playing mutiple ship lines and you will know this fact so I dont think there is any need to boost CVs' exp earning ability. NO.

 I dont know why you need to point out submarines in the subject but if you really want a SS be killed, run a full TBs CVs and start a bombing run once the game started. With good skills, a few TBs can surely disable a SS, say making them can't OH. So again, NO.




I see your points. But here are my points of view

1st. Bombers inflicts more damage against ship, but their accuracy against small and fast ships not so good. However, fighters have better accuracy but their damage against ships, not so great compared to bombers. Makes sence? You are just assuming, to give them an overpowered ability so they can hit and destroy ships easily. Wrong, my point was, if fighter should have the ability To hit small ships such as FFDDSS and some cl. 


Either way, some ships has anti air itself when a fighter or bomber approaches really close to the ship, it gets heavily damage or shot down.  I dont want to point out real life, because NF is far away from100% accuracy, but FTRs ( the type we currently have in the game ) has more potentialthan just shoting down planes in general.  ( thats my point of view ) You dont have to agree with that.  



 

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