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  • Border Humping is not a problem in Navyfield.

    05. 28. 2011 15:13

Splid
As our CV was launching a wave of bombers and putting them onto the border, the enemy CV
was bringing his bombers OFF the border at the same time to bomb him.




Very nice summation of the level that NF is now at.

Please, tell me what you think?

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  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 18:56

Adamai
larger room's only benefit 120 players because they dont have to level... larger rooms do
infact mean longer games which does infact mean a longer slower grind which does infact
mean longer time to reach the all important lvl 120.

larger rooms will infact add to the downfall of navyfield as the grind is already
rediculously long but bearable. nf is looseing players. larger rooms will cause newer
players and lower level players to infact stop playing as reaching that all important 120
is going to become some what of a futile undertaking. the grind is already too long and
tedious. larger rooms will make it far more boreing.

most people who want larger maps are infact level 120 crew owners. isnt that a surprise!!
or pretty damn close to lvl 120.

if you really use your heads larger rooms do not benefit anyone. as eventually the 120
players may get bored and start new crews.. now they too are subject to the rediculously
long game times let alone how long it takes to actually fill a battle room

it would seem not many people think logically in this game. in short its full of divvies.

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 18:37

BThunder
BHing is for chickens and it seems it has "No solution" (Lies!)


Put some people in island and when Planes go over them they detect the BHing they will
shoot down those planes... Maybe with Some AA weapons or throwing rocks to planes lol...

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 18:27

firezmissles
Nah cause it'll easily be exploited by CL using T5 scouts to bait other planes into the
border, thus causing damage.

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 17:12

Bloodlines
How about the ship takes damage the same way it used to when on the rocks for as long as a
plane is off border?

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 09:31

RadCo
if plane sprite OR shadow sprite remains off the map for more than 5 seconds, it is
instantly retreated (i.e. no countdown).

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 09:27

Monarch
Have to admit that I haven't played a HA in a BB is a while but I remember the battle line
not being too crowded considering there are 30 BBs. It's surely no shorter than Blue Ocean.

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 09:20

Splid
Harbour tile is long (E-W), I don't think it is particularly wide(N-S)...

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 09:12

Monarch
MN bombers can circle the moons of Saturn and still make it back to the carrier, until the
nerf hammer at least.

Would the harbour tile be big enough anyhow? That the biggest map in the game right?

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 08:42

Splid
Larger rooms requires more players to start otherwise the play becomes ridiculously isolated.

That isn't very realistic really.

  • Re : Border Humping is not a problem in Navyfield.

    05. 30. 2011 08:28

Winterx
Larger maps = Not enough fuel to both hide and strike thereafter => Solved?

(I confess: Always wanted larger maps, already to allow for more manouvering and tactics)
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