drakkuo
|
Just a description on my suggestion: Sorry this is a long message...
UK harbor - owned by fleet A US harbor - owned by fleet B KM harbor - owned by fleet C JP harbor - owned by fleet D
Fleet E does not own a harbor
1) assumption: Fleets can own as many harbors as they want.
Player # 01 is party of Fleet (A): owns BB6 and CV4 Player # 02 is party of Fleet (B): owns BB5, BB5, and BB4 Player # 03 is not part of a fleet: owns CV6, BB2 Player # 04 is not part of a fleet: owns BB4 and CV4
Fleet A owns (20) BB6, (15) BB5, (30) BB 1-4, (10) CV 6, (20) CV 1-5. Fleet B owns (30) BB6, (25) BB5, (20) BB 1-4, (15) CV 6, (10) CV 1-5.
Currently, since these fleets only own 1 harbor, all their ships have defaulted to defend their own harbors; so their fleets have been flagged to protect their own harbors at 100%.
Fleet B owning the US harbor decides to attack the JP harbor owned by Fleet D; they can do this now because there is no more restrictions on how many they can hold.
Fleet B wins and now controls 2 harbors; (* perhaps make it so no one can attack that harbor for 1 week, while the new fleet re-organizes); Fleet B decides that it does not want to risk losing their primary US harbor to some other fleet, so it keeps 90% of its forces there. The fleet master orders one of the tasks forces to send a few ships to the new harbor to protect it, or tells the fleet members to flag their a few BB 1-4 to protect the new harbor.
(US harbor before attack) Fleet B owns (30) BB6, (25) BB5, (20) BB 1-4, (15) CV 6, (10) CV 1-5.
(US harbor after allocating ships to JP harbor) Fleet B owns (25) BB6, (15) BB5, (10) BB 1-4, (10) CV 6, (8) CV 1-5. (they keep enough in their main harbor to repel an attack from fleet A; assuming their are the 2nd strongest fleet in the server)
(JP harbor - newly flagged ships to defend captured harbor) Fleet B owns (05) BB6, (10) BB5, (10) BB 1-4, (05) CV 6, (2) CV 1-5.
* players from their ship harbor can flag their ship to defend which harbor; or perhaps the fleet master can do that. Fleet B now owns 2 harbors and if they feel strong enough, they can try for a 3rd or 4th, but they thin their strength out more when the capture other harbors; this does give other fleets a better chance to win in HA.
Fleet E; was not able to win a harbor against any of the harbors before, but now that JP harbor has fallen and now being protected by a smaller force; they have that option to attack. Flee t A does not want to attack JP harbor yet, because they don't want to thin their defenses and lose against Fleet B, if they should attack.
** Now there is more HA planning and movement amongst all fleets, because the smaller fleets or medium ones can participate in HA and the big fleets can participate as well...if they choose to do so.
Player # 02 is part of Fleet B, which owns the US and JP harbor. He/she knows that JP harbor is weak and wants to help defend it, so the player flags his/her BB5 to protect JP harbor (they were all defaulted to protect the US harbor, because it was the only one owned at the time); if JP harbor gets attacked, he/she could only use that BB5, because all the other ships that player has are flagged to protect the US harbor. He/she keep them at the US harbor because the fleet does not want to lose their main harbor.
Players #03 joins Fleet B and their ships are defaulted to the US harbor (primary harbor; flagged by the fleet master) the player can choose to move their ships to the JP harbor or keep it in the US harbor.
Player #04 joins Fleet A; all this player's ships are defaulted to their only harbor.
Fleet E, that does not own a harbor decides attack the JP harbor and wins; all their fleet ships are now defaulted to the JP harbor to defend. If anyone now attacks the JP harbor, all players in fleet E can participate because they are automatically flagged to have all their ships defend their new harbor.
* is it fair if a newly formed fleet F (with no harbor) has 40 BB6 and 30 CV6, with 100 other ships; decides to attack the JP harbor out; yes, because if they are that strong...they deserve to have a harbor.
** what about a fleet that already owns a harbor...should the be allowed to send all their ships to attack? Maybe attacking fleets need to flag ships which will participate in an attack; those ships will default to the new harbor as (defending) if they win;after all, if your ships the attack those ships have sailed pretty far and should be sitting in their newly conquered harbor until they are re-allocated.
** why would any fleet want to attack a second harbor if they have to commit so many ships to the new harbor. Answer - well, its only temporary until they re-flag their ships to defend their original harbor. 2nd: who said they have to attack and own a 2nd harbor... that choice is theirs (but at least they have a choice). 3rd; they choose the make up on their attacking force (Player G can assign all his ships to attack, or just 1); if they have an abundant number of BB6s...maybe only send a few or keep them all to defend their main harbor.
*** Players flagging their ships to defend new harbor: perhaps have a cost associated in changing the flag to defend a certain harbor will cost "points" (people can spend those multi million points they have accumulated) example: if Player B sent both BB5s to attack the JP harbor and won; he/she now pays 10,000 points to send a BB5 back to the US harbor or 20,000 points to have both BB5 flagged back to defend the US harbor.
Player A has a Med-high lvl IJN Radioman (lvl 70) (just an idea...) that radioman can get all the ships that were flagged to protect the JP harbor for the last 7 days, or ships that were unflagged (un-protecting); this perhaps can be accessed by the fleet menu or fleet commanders to help plan attacks. This of course would result in more data being stored...but ship flagging movements (defend which harbor) would be restricted by the cost in "points".
In summary this:
allows for multiple harbors being owned by fleets (by choice) allow the medium size fleets to participate in HA (at least a better chance to win) more planning for HA and fleet defenses. make another use for POINTS, some people have POINTS oozing out their ears; make the radioman more valuable (note I said more...they are already very useful)
anyways, these are just ideas in an attempt to solve the HA issue; I am not saying I have the best solution, but an idea for others to think about and perhaps improve on.
thanks for listening to me...
|