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  • Issue over KM Range Nerf... (and other issues?)

    10. 18. 2010 13:30

snow_ball
We all know KM has had it's range (possibly) nerfed from what it used to be. There
are those who think KM's range has been nerfed too much, and there are those that
think it's fine how it is. But all KM really seems to have going for it IS its range, and
maybe its speed (or atleast it used to have speed; i cant personally say anything
about the speed, since i havent really payed much attention to the speed compared
to other nations.)

So it's my suggestion for KM's range to be bumbed up a bit, becuase KM does
have the worst shell damage and spread, and all it has is its range. EDIT: IM more
towards other edits listed below, over the range, and either one of the fixes can
solve the possible issues.

BUT I CANNOT fully stand behind this, since I only have an H39 and have had the
H44 rental. But in the time i had the H44 rental, i noticed the range wasnt as good...
you should be able to out range a L2, monthy, or SY and not have them be able to
be in range with just a small movement up, OR barely moving at all.

SO, please give reasons and examples for WHY or WHY NOT KM's range is too
nerfed, and if you think KM's range needs to be bumped up a bit, reccomend it.

*side note: since i can't fully argue this point, there is no reason to flame, say
anything negative, or anything like that to me. Just give your reasons and examples
for or against the KM range nerf, and (if needed) argue your point's amongst the
others.*
*another side note: i have been more swaded to the turnning force, shell
damage/ shell damage inconsistancies being fixed, or speed being adjusted. If any
of those are adjusted, the range shouldn't be an issue. I will just keep the origional
idea for others.*

EDIT:
From what i have read, it seems to be a 50/50 split over the range issue compared
to the other nations. Some have quoted the skill needed to run KM, which is a valid
point. Km is harder to suceed in, and that could be the part of the issue. While
others have quoted how when facing another BB5 in an H44, they can be hit easily.
Which is another good point, if KM is supposed to have the best range, why doesn't
the H44 match up with that standard?

*The topic of shell damage has come up, which can be possibly
bumped up, or atleast discussed.

*The Topic of ship turnning force come up aswell, this can be discussed and possibly
changed aswell.

*The idea of increasing speed instead has been tossed arround aswell.

Range issue has been well covered. Try moving on to the other issues... like the
inconsistancies in the shell damage, turnning force, and possibly other issues?
  Index

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 07:40

Callidius
Okay you can call me stupid or a retard but, we are asking to make H44 have the
same rangge advantage to other BB5s as H39 has to other BB4s, sure YOU can
use your few extra mm more range and I congradulate yall on that, but its just a
simple suggestion that we would like a wee bit more range. You may not like it
and you should leave it at just no you don't like the idea instead of insulting
everyone, jezz. You said no and your opinion has been stated now quit flaming
people unless it is your intention to get this thread locked...

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 07:10

Allied87
i just think the h44 should have a buff of something.... at least make the h44 have the
same range increase to other bb5's as the h39 has to its tier, also the LIL extra range it
might have isnt worth slashing the armor of the ship to where it can die so easily make
it where it can take a lil more
beating but thats only if the range is left where it is now. maybe increase the turning
time ammounts. something can be done.

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 07:06

jhempsrt4
The only way that is possible is if you are chasing them. Or they are firing from the south to tue north. Or a
fluke stray shell.

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 07:01

Allied87
Im am not trying to make anyone believe its the worst BB5, i just want them to know it
doesnt have an uber ammount of extra range that alot of people would think... ive
played with it in battle too, it does got good range but then theres times other bb5s
can attack me when im not even in range yet, i know i have seen this befor dunno what
it might be i have no clue...

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 06:56

jhempsrt4
Allied, I have done one better than just lined them up and fired. I have played it in battle. I have played
against them in battle. I know the range advantage is there, and I know that the H44 is a good BB5. Not the
best, but not a piece as you would have us believe.

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 06:48

eXao
I meant O Projekt 2, of course. Would be good, if we could test range, of every KM ship,
agains other ships.

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 06:47

Allied87
i will show any of you in a match... i never said anything about the h44 having less
range did I? no i didnt, i did however say that the h44 doesnt have a worth to say
range increase advantage.. have you gotten the bb5's in a row and fired cannons?
if you did than you would see how they pretty much have the same range.
BUT there is a chance that h44 can shoot farther you just have to fire 15 salvos befor
one might go farther.

thats a sort of range advantage.... this what new folk trying to choose nation should
hear -km has a sort of range advantage to other bb's- NOT - KM has awsome range
advantage-

This is just a game no need to flame :D as i got a :) on my face right now

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 06:46

jhempsrt4
And I am not entirely sure that it is true. I will test it next time I play. And to be honest, I don't mind that the
Opro2 doesn't have the same range as bizzy. Why put two identical playing ships in the same tier? And again,
I don't think the Naggy can outrange Opro. Maybe close.

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 06:42

jhempsrt4
Oh, and just to add, no one that knows the game well feels the need to test this again. And again. And again.
Eveyone knows that the H44 has a range advantage. A usable range advantage. Sure it isn't much, but it gives
the H44 a real advantage. If you deny that fact, then you just make yourself seem stupid, or noobish.

  • Re : Issue over KM Range Nerf... (and other issues?)

    10. 20. 2010 06:40

Allied87
but you only asked for one...