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  • Elite FP seaman

    07. 07. 2011 11:19


Rick5000
Hey US NFERS,


If i would buy an elite Fighter and class it as seaman.
Does it also get 13 AAW?

some friend of mine has Chief seaman with:

19 potential
13 aaw
13 fighter
all other: 11


How i make my seaman elite fp with also 13 aaw
I buy elite FP, and then how does it become 13 aaw? Because my friend told me higher aaw on a fighter the better it resists against automatic gun of Ship..

ty

 

 

  • Re : Elite FP seaman

    07. 12. 2011 12:06


CaptianAlpha
Originally Posted by V2CxBongRipz
Seaman are overrated because they only give a small boost in %. There are better things you can use slots for on your CV IMO. Oh and I've faced alot of people claiming to have amazing seaman and still did just fine so to me it seems usless.


Actually it may give fighters a %5 Boost but when your fighters are Level 115 200 Vets Full Experts Elites with a 120 Elite FP Seaman with 208 Vets full experts it makes your ability more effective. not only helps with your fighters but it makes your repairs and restores more effective. Also the BO is a seaman also. Just saying. I Use a Elite Potential for my Midway BO and a Elite FP for a Seaman. 800 SD on my midway with 2 gunners 8 pilots 1 bo and a seaman. Also Fighter ability doesn't cap. Try placing Level 120 +10 Fighters vs Level 120 +12 fighters with the same amount of vets and experts. The +10s will get destroyed.

Do the Math 5% helps alot with fighter ability
Level 115 Fighter with 3800 Ability + 105% = 3990 Ability + the Amount of Vets and experts. You will have a slightly higher advantage over those without seaman.

  • Re : Elite FP seaman

    07. 12. 2011 13:15


Rick5000
Originally Posted by CaptianAlpha
Originally Posted by V2CxBongRipz
Seaman are overrated because they only give a small boost in %. There are better things you can use slots for on your CV IMO. Oh and I've faced alot of people claiming to have amazing seaman and still did just fine so to me it seems usless.


Actually it may give fighters a %5 Boost but when your fighters are Level 115 200 Vets Full Experts Elites with a 120 Elite FP Seaman with 208 Vets full experts it makes your ability more effective. not only helps with your fighters but it makes your repairs and restores more effective. Also the BO is a seaman also. Just saying. I Use a Elite Potential for my Midway BO and a Elite FP for a Seaman. 800 SD on my midway with 2 gunners 8 pilots 1 bo and a seaman. Also Fighter ability doesn't cap. Try placing Level 120 +10 Fighters vs Level 120 +12 fighters with the same amount of vets and experts. The +10s will get destroyed.

Do the Math 5% helps alot with fighter ability
Level 115 Fighter with 3800 Ability + 105% = 3990 Ability + the Amount of Vets and experts. You will have a slightly higher advantage over those without seaman.



Does it have any matter when i have ~100 vets? And the crew is low level.

  • Re : Elite FP seaman

    07. 15. 2011 09:08


normpearii
Originally Posted by Rick5000
Does it have any matter when i have ~100 vets? And the crew is low level.


As early as possible get as many vets on as possible cause the higher the sailor level the harder it is to put vets past 100 vets. Also you will outperform simular level pilots which will help with getting more credits to fund your next CV, (Not that you'll need more :P)

A few months ago we did a test with 2 Elite FPS with all stats matched tested WITHOUT MICROMANAGING in a uncontrolled dogfight the pilot with a Elite Pot Seaman ~6 levels below the fighters lvl outperformed the pilot without a seaman. We however did not test with an Elite Fighter Seaman. It does make enough of a difference with low control.

However pilots without seaman controlled by the player will kill the pilots that have the seaman uncontroller. Same in reverese.


FOR THOSE THAT DO LIKE TO READ MUCH:
AKA: Controlled Planes > Uncontrolled Planes regardless of Seaman

  • Re : Elite FP seaman

    07. 15. 2011 09:33


Ackbar25
Originally Posted by normpearii
Originally Posted by Rick5000
Does it have any matter when i have ~100 vets? And the crew is low level.


As early as possible get as many vets on as possible cause the higher the sailor level the harder it is to put vets past 100 vets. Also you will outperform simular level pilots which will help with getting more credits to fund your next CV, (Not that you'll need more :P)




really? so level 100 sailors have a lower vet conversion than level 50 sailors? how do you know?

  • Re : Elite FP seaman

    07. 18. 2011 08:02


normpearii
Originally Posted by Ackbar25
really? so level 100 sailors have a lower vet conversion than level 50 sailors? how do you know?

Common knowledge.

The higher level the sailor the lower its vet conversion rate is, also the more vets it has also lowers the rate til you get to a point.

I'd point you to a link on that, but you can't link to the old forum archives....


Also fighters do have an ability cap...I doubt anyone has put as many vets into plus 10s to have an equal number to plus 12s. Seaman's boost however is not effected by the cap thus allowing you to get slightly above the cap.

Above 100, plane control is more important that anything else since most people will hit the cap in the early 100s.

  • Re : Elite FP seaman

    12. 30. 2011 19:22


TerminatorBR
Originally Posted by normpearii

Originally Posted by Ackbar25
really? so level 100 sailors have a lower vet conversion than level 50 sailors? how do you know?

Common knowledge.

The higher level the sailor the lower its vet conversion rate is, also the more vets it has also lowers the rate til you get to a point.

I'd point you to a link on that, but you can't link to the old forum archives....


Also fighters do have an ability cap...I doubt anyone has put as many vets into plus 10s to have an equal number to plus 12s. Seaman's boost however is not effected by the cap thus allowing you to get slightly above the cap.

Above 100, plane control is more important that anything else since most people will hit the cap in the early 100s.



Excuse me, little nooby in CV chat around here, controlled planes?? You mean keeping sending coordinates for them to over fly??

  • Re : Elite FP seaman

    01. 13. 2012 10:14


tulsa1
As to how seaman work......

The ability numbers on a seaman are a percentage boost function and not an ability add. AS PER NAVYFIELD explaination.
How the function works is a bit of a mystery because a seaman with, say, a repair ability of 15 does not boost the repair ability of all sailors by 15%. It seems like it is more on the lines of 1.5%.....a small amount. What is important is that All of a sailors abilities are boosted by the boost function.

The ability numbers of a seaman boosts all sailors ability by the boost function. i.e. a seaman with a higher repair percentage then a restore percentage will boost ALL sailors repair ability more then their restore ability. This has been seen in testing.

Thus seaman have more expertise in some areas then others. A seaman with high repair/restore ability will impact SDE, whereas a seaman with lower repair/restore abililty will have very little effect. For example...A crew with a sum total of SDE of 150, after adding the seaman have a SDE of 155. The sum of the SDE is greater then it's parts due to seaman boost. Proven by testing!!

Some seamen have been seen to boost OH speed by 1 knot. Proven by testing!

It stands to reason then, that if the boost works in this manner on repair and restore numbers, it is likely to work on Fighter and Bomber stats. Particularly if the seamans ability is oriented towards aircraft.

The seaman boost ability is also affected by the number of vets and experts the seaman has. Higher numbers mean higher boost.

How the seaman actually works and how it applies boost is still mysterious. It may be a non linear boost and it may be capped. But testing has positively shown that seaman do impact abilities.

  • Re : Elite FP seaman

    01. 17. 2012 00:35


Philotas
Originally Posted by tulsa1
SDE

Oh please, say SD when talking about Soft Defense, not SDE :S ^^

As this will avoid a new thread (and as I am too lazy, ya I know), does anyone know for good now (as some people here seem to be able to do a lot of testing) if potential as too be high for a seaman?
As I am a noob BB player, I didn't think much about improving a CV crew.

  • Re : Elite FP seaman

    01. 18. 2012 06:10


tulsa1
Sorry about the "SD"...the computer can't spell without adding an "E". 8>)

As to potential for seaman, this is an unknown area. In testing seaman, different players
get different results when doing identical tests. However, the lvl and abilities of the seaman
of different players are never the same including potential. Thus, test results differ.

If the abilites of a seaman are percentage multipliers, then it stands to reason that the seamans'
potential ability mutiplies the potential of all sailors onboard by the "potential" boost % of the seaman.

It appears, in some cases, that sailors with higher potential tend to accumulate experts sooner/quicker/more
then those with lower potential. In this case, the seaman "potential" boost should enhance a seanans ability to
acquire experts. This was done with lvl 1 sailors on an FF. In almost every case the sailors with the highest potential acquired more experts sooner then those with lower potential. The acquireing of experts is supposed to be random
but with a seaman as BO, it appeared to be semi-random. Multiple tests were done and this trend kept appearing.

Does the seaman boost Sonar or the Planesman air ability? No tests have been run in this area, but it would seem that it should since Sonar and Air are extensions of Potental and therefore a seaman with high potential would have a higher Boost in these areas. The higher the potential, the greater percentage of boost.

For a BB, one would think that a seaman with higher accuracy/reload abilites would help. However, since BB players
tend to use manual, accuracy falls by the wayside except that spread and reload may be improved. In this case, one would think that a "gunner" oriented seaman with Hi Potential would be the way to go. Spread is hard to prove in testing, however, some players have seen a slight reduction in reload time. Others claim that they seen no change. Again, different seaman have different abilities and different "boost" percentages.

This is about all that is known about potential for seaman. One would think that High potential would be good, and it certainly can't hurt.

Sorry to be long winded.

  • Re : Elite FP seaman

    01. 19. 2012 08:58


EricIdle
I'd go for an elite fighter seaman.

Here's a simple reasoning:

I had two KM seamen with different restore stats (10 and 11). They boosted the total restore score differently.

That means it is not their potential stat that boosts all other stats, but the seaman's stats in repair, restore, fighter etc. that boost total repair, total restore and fighter abilities.

A seaman's potential stat boosts your BO's potential (longer guidelines). If you have a medic, a seaman's potential stat should boost the medic stat. On a sub, a seaman's potential stat boosts a planesman's air stat and a sonarman's sight range (NOT their repair/restore, that would be boosted by the seaman's repair/restore stats).

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