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  • Elite FP seaman

    07. 07. 2011 11:19


Rick5000
Hey US NFERS,


If i would buy an elite Fighter and class it as seaman.
Does it also get 13 AAW?

some friend of mine has Chief seaman with:

19 potential
13 aaw
13 fighter
all other: 11


How i make my seaman elite fp with also 13 aaw
I buy elite FP, and then how does it become 13 aaw? Because my friend told me higher aaw on a fighter the better it resists against automatic gun of Ship..

ty

 

 

  • Re : Elite FP seaman

    01. 25. 2012 05:39


danita
The Harbor screen is not to be trusted

When engineers are close to reaching a higher OH speed,the use of a seaman can give them enough of a boost to reach that speed in game. However the HArbor screen will not show that OH speed increase. AS is withnessed by Lionel2.

The same is also true unfortunately for SD, the extra boost effect a seaman gives the SD provided by other sailors isn't shown in the harbor screen.All it does show is some weird rouding up/down effects.

I did a little in game testing and here's what I found:
IF an AP shell does enough damage, its damage is capped per shell for that ship ( except when it's a critical hit).
In my test I hurled some BB5 AP at a H39.
AP will never do more than 4140 damage per shell to a H39.
So when I see the in game damage numbers pop up above the H39, I can work out the actual SD the H39 has in game.
Then I setup the H39 with crews that the harbor screen said had the same SD, but 1 contained the Seaman and 1 didn't.
The seamanless crew had popups for 1276 damage done per shell, which corresponds to the H39 having 692 SD, exactly what the harbor screen said it should be.
The crew with the seaman had popups for 1185 damage, which corresponds to an ingame SD of 714, 22 more than the Harbor screen said ( a 3+% boost).

So yes a Seaman does boost restore given by other sailors,but the Harbor screen won't tell you by how much.

  • Re : Elite FP seaman

    01. 25. 2012 22:04


Lionel2
I firmly believe that the numbers in the right hand column are directly added to the sailors stats.

You're shooting test is very interesting. My next question is: does the seamen only work in support slots or in any slot?

  • Re : Elite FP seaman

    01. 26. 2012 00:49


EricIdle
Originally Posted by Lionel2

I firmly believe that the numbers in the right hand column are directly added to the sailors stats.

You're shooting test is very interesting. My next question is: does the seamen only work in support slots or in any slot?


To answer that quickly: on any slot - that's what a bunch of posts on the old forum say.

  • Re : Elite FP seaman

    01. 26. 2012 06:21


tulsa1
"firmly believe that the numbers in the right hand column are directly added to the sailors stats"

If you read some of the NF documentation, it states that the numbers in the right hand column of a
seaman are different then other sailors and are percentage numbers. It implies that these are "boost" percentages.
Of course, programmers could change this at anytime without documenting.

Seaman performance seems to be so variable that it seems there is some sort of factoring applied
to these numbers, i.e, a 10 ability is not a 10% boost but something smaller, perhaps on the order of
1/10 of 1% boost.

A 10% boost would be along the line of adding 10 vets and this would be enough that it would noticeable
by many players. This doesn't seem to be the case as there are many players who claim their seaman
do NOTHING.

Perhaps the boost numbers or ability numbers are more equivalent to adding experts. After all, a seaman is
supposed to be better then a regular sailor....Not on officer, but a Non Commissioned Officer, say a Petty Officer.
In this case, the 10 ability might be similar to adding 1 expert. This would be a small boost and hard to detect.

This might explain why seaman tend to be more effective on smaller ships where overall crew ability is less and where
additional experts would make a greater impact. This would explain how the overheat speed comes and goes based
on engineer lvl. 1 expert might be enough to boost an engineer to higher speeds when about to lvl. After lvling, 1 expert would not be enough.

The "adding experts" is only a theory but it does tend to explain some of the seamans performances.

  • Re : Elite FP seaman

    01. 26. 2012 14:39


Lionel2
Originally Posted by EricIdle

Originally Posted by Lionel2

I firmly believe that the numbers in the right hand column are directly added to the sailors stats.

You're shooting test is very interesting. My next question is: does the seamen only work in support slots or in any slot?


To answer that quickly: on any slot - that's what a bunch of posts on the old forum say.


Thank you!

  • Re : Elite FP seaman

    01. 26. 2012 14:40


Lionel2
Originally Posted by tulsa1

"firmly believe that the numbers in the right hand column are directly added to the sailors stats"

If you read some of the NF documentation, it states that the numbers in the right hand column of a
seaman are different then other sailors and are percentage numbers. It implies that these are "boost" percentages.
Of course, programmers could change this at anytime without documenting.

Seaman performance seems to be so variable that it seems there is some sort of factoring applied
to these numbers, i.e, a 10 ability is not a 10% boost but something smaller, perhaps on the order of
1/10 of 1% boost.

A 10% boost would be along the line of adding 10 vets and this would be enough that it would noticeable
by many players. This doesn't seem to be the case as there are many players who claim their seaman
do NOTHING.

Perhaps the boost numbers or ability numbers are more equivalent to adding experts. After all, a seaman is
supposed to be better then a regular sailor....Not on officer, but a Non Commissioned Officer, say a Petty Officer.
In this case, the 10 ability might be similar to adding 1 expert. This would be a small boost and hard to detect.

This might explain why seaman tend to be more effective on smaller ships where overall crew ability is less and where
additional experts would make a greater impact. This would explain how the overheat speed comes and goes based
on engineer lvl. 1 expert might be enough to boost an engineer to higher speeds when about to lvl. After lvling, 1 expert would not be enough.

The "adding experts" is only a theory but it does tend to explain some of the seamans performances.


Maybe, I'm not sure. I do know that its only a small advantage, like maybe a level or two. But thats why they work so good with restore and repair, because every sailor contributes so then there is more people to help.

  • Re : Elite FP seaman

    02. 17. 2012 08:37


wilson200611
it't not a elite fp and aaw,
a us sailor will got +2 aaw and +2 fp
that means your aaw and fp base is +11 only if you don't bve
can if you buy a elite fp to become a seaman,if no bve, your aaw will only be 11,
if bve,your seaman aaw will become 13 and fp become 18

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