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  • How to give BB1/2 a chance in GB

    10. 06. 2011 15:16

Recommend : 3

Eradicator1
Make BB spread get less accurate the further it is fired. Instead of having a death zone when one gets in range of a BB, make it so that it gets harder to one shot  as range increases.

So for example, if a BB6 fires at max range, his accuracy will be equal to lower level crew. If he fires at a certain threshold (that is lwoer than max angle) he will be able to have full accuracy.
So a BB1/2 could get in range of BB4/5 and fire with a shotgun salvo while BB4/5 will be able to fire with a perfect salvo at a similar range.
This is more realistic and lends to more tactical games. Rushing will be slightly more effective because as you get closer your spread gets better.

Seriously BB rooms and HA tiles are boring because it turns into a game of "turn into the no man's land slightly and instantly die"  This would allow for more forgiveness in the event that a single mistake is made. It would turn from a boring stalemate into something interesting with rushing being an okay strat.

 

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 17:14


MonkeyLt
We said learn to play your advantages and you said there are none. So how did any of us who survived the grind make this far? Thats right there are advantages, we've listed them now take them and use them and realize the games fine in this particular element.

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 17:24


maykel
Originally Posted by MonkeyLt

We said learn to play your advantages and you said there are none. So how did any of us who survived the grind make this far? Thats right there are advantages, we've listed them now take them and use them and realize the games fine in this particular element.


It seems that he does not want to use the advantages of each BB2 line, all he wants is to be spoon fed and be given a short cut on his grind to BB6. A new nf free loader lol

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 19:15


Eradicator1
Originally Posted by aingeal

I'm sending you back to first page.

How do you balance the game now that range got nuked, which was a key element of game balance?

How the heck does it makes it easier for a BB1 to rush in knife-range fight in order to get attack?

Okay here's a simple concept.

Let's say BB6 range is 10
Now BB1 range would probably be about 6
10-4 = 6
6-4 = 2

The change is still the same, BB6s can still attack at range 10, they'll just be less effective.
This creates a trade where BB6s can either attack at range 10 where they are untouchable, but will not do as much damage, or attack at range 6 and do more damage but be vulnerable to BB2.

BB2 would be able to attack at range 6 but would have better accuracy at range 2.

Maybe a fraction of the range before the accuracy debuff takes place would be better?

The idea is not to take away the advantage of higher tier BB but allow lower tiers to do something.

WoT for example is a game where Lower tiers are not completely unviable against higher tiers because they have the range to hit their any enemy. They do however suffer from various disadvantages such as armor and damage that allow higher tier vehicles to dominate anyway.

Accuracy debuffs over range would allow lower tier BBs to close the distance and do SOME damage to theirlarger cousins while still being a suicide mission if one tries it

Originally Posted by MonkeyLt

We said learn to play your advantages and you said there are none. So how did any of us who survived the grind make this far? Thats right there are advantages, we've listed them now take them and use them and realize the games fine in this particular element.


Because when you grinded from BB2 to BB6 everyone else was grinding there. There comes a time when the server becomes overpopulated with high tier ships. When that happens then it becomes extremely hard.
2 years ago nobody on New York had a cv6, and BB6 was almost as rare. Now nearly every other game will have a BB6 or CV6. The increase in the number of high end ships makes the server highly undesirable to new players

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 19:41


maykel
Originally Posted by Eradicator1

The idea is not to take away the advantage of higher tier BB but allow lower tiers to do something.


A lot with lower tiered BBs has done what you want to get for free. And they did not complain about the advantages of a higher tiered BB.


Originally Posted by Eradicator1

WoT for example is a game where Lower tiers are not completely unviable against higher tiers because they have the range to hit their any enemy. They do however suffer from various disadvantages such as armor and damage that allow higher tier vehicles to dominate anyway.


So, your Loltracktor can kill an KT2/IS7 or a T54? (not updated with what they have now, but I comment with what I had while in beta) with its guns 1 vs 1? Thats awesome. ^^

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 19:53


Eradicator1
Originally Posted by maykel

Originally Posted by Eradicator1

The idea is not to take away the advantage of higher tier BB but allow lower tiers to do something.


A lot with lower tiered BBs has done what you want to get for free. And they did not complain about the advantages of a higher tiered BB.

?
Originally Posted by maykel

Originally Posted by Eradicator1

WoT for example is a game where Lower tiers are not completely unviable against higher tiers because they have the range to hit their any enemy. They do however suffer from various disadvantages such as armor and damage that allow higher tier vehicles to dominate anyway.


So, your Loltracktor can kill an KT2/IS7 or a T54? (not updated with what they have now, but I comment with what I had while in beta) with its guns 1 vs 1? Thats awesome. ^^

Your post is ignorant. I am not proposing that FFs (T1s) Kill T10s or T9s (BB5/6) I am saying that BB2s should be able to do damage to BB5s but should not be able to kill them except under extenuating circumstances.
I am certain that you would be able to do damage with a T7 against a T10 in WoT (but you would almost never kill) and this is what made it actually fun for me.

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 20:24


maykel
Originally Posted by Eradicator1



Your post is ignorant. I am not proposing that FFs (T1s) Kill T10s or T9s (BB5/6) I am saying that BB2s should be able to do damage to BB5s but should not be able to kill them except under extenuating circumstances.
I am certain that you would be able to do damage with a T7 against a T10 in WoT (but you would almost never kill) and this is what made it actually fun for me.


Gotcha!

So you mean to say that only for a few "EXTENUATING CIRCUMSTANCES" , Your atlevel KV1 can kill a fully upgraded IS7, 1 v 1? Hmmmm.

Afaik, the first tier heavy tank has a lower sight range than the top tier heavy tank, just like in NF, right Erad? So if that is correct, I can see and shoot you in an IS7 while you are still trying tofind me? (Just the same in NF)



--- Yes I can do damage to an IS7 in my IS3, as much as I can do damage in a BB2 to a BB6 without any complaints. (game awareness and skill helps a lot) And an FF can kill a BB5. ^^ I've been a victim of it too.


Requoting this one. ^^

Originally Posted by Eradicator1

WoT for example is a game where Lower tiers are not completely unviable against higher tiers because they have the range to hit their any enemy. They do however suffer from various disadvantages such as armor and damage that allow higher tier vehicles to dominate anyway..


Same in NF, A higher tier tank or a ship has the bigger firepower, longer range and a longer sight range. Same with their disadvantages, a higher tier tank or a ship has a bigger hitbox, slower speed.

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 21:07


Eradicator1
Originally Posted by maykel

Originally Posted by Eradicator1



Your post is ignorant. I am not proposing that FFs (T1s) Kill T10s or T9s (BB5/6) I am saying that BB2s should be able to do damage to BB5s but should not be able to kill them except under extenuating circumstances.
I am certain that you would be able to do damage with a T7 against a T10 in WoT (but you would almost never kill) and this is what made it actually fun for me.


Gotcha!

So you mean to say that only for a few "EXTENUATING CIRCUMSTANCES" , Your atlevel KV1 can kill a fully upgraded IS7, 1 v 1? Hmmmm.

Afaik, the first tier heavy tank has a lower sight range than the top tier heavy tank, just like in NF, right Erad? So if that is correct, I can see and shoot you in an IS7 while you are still trying tofind me? (Just the same in NF)



--- Yes I can do damage to an IS7 in my IS3, as much as I can do damage in a BB2 to a BB6 without any complaints. (game awareness and skill helps a lot) And an FF can kill a BB5. ^^ I've been a victim of it too.


Requoting this one. ^^

Yes KV1 should not be able to kill an IS7 but KV1 can still do damage.
Take a Lyon vs QV. QV runs backwards laughing.

The main difference between the two classes is armor and gun damage

Originally Posted by maykel

Originally Posted by Eradicator1

WoT for example is a game where Lower tiers are not completely unviable against higher tiers because they have the range to hit their any enemy. They do however suffer from various disadvantages such as armor and damage that allow higher tier vehicles to dominate anyway..


Same in NF, A higher tier tank or a ship has the bigger firepower, longer range and a longer sight range. Same with their disadvantages, a higher tier tank or a ship has a bigger hitbox, slower speed.

The point is, that at least in WoT, you can hit and do damage to your opponent. BB2 you are helpless unless something retarded happens

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 21:50


maykel
Originally Posted by Eradicator1

Yes KV1 should not be able to kill an IS7 but KV1 can still do damage.
Take a Lyon vs QV. QV runs backwards laughing.

The main difference between the two classes is armor and gun damage


Same in NF and unlike in WoT, an AW Ship in NF will have his speed go down, it does not happen in WoT


Originally Posted by Eradicator1


The point is, that at least in WoT, you can hit and do damage to your opponent. BB2 you are helpless unless something retarded happens


The point is, you can hit and do damage to your opponent also in your BB2 to a BB6, And we (you not included and nothing retarded happens when we do it. ^^) have done it, most if not all of the replies here has been saying the same thing, if we can do it you can definitely do it also. Treat every game as learning process. You won't get it over night, but eventually you will get it. Open your eyes. ^^

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 22:02


Eradicator1
Originally Posted by maykel

Originally Posted by Eradicator1

Yes KV1 should not be able to kill an IS7 but KV1 can still do damage.
Take a Lyon vs QV. QV runs backwards laughing.

The main difference between the two classes is armor and gun damage


Same in NF and unlike in WoT, an AW Ship in NF will have his speed go down, it does not happen in WoT

Armor for WoT is the thing that offsets individual classes.
In NF range does that. What I am saying is that having range be the offset for classes leads to very one sided gameplay where higher level ships dominate.
Originally Posted by maykel

Originally Posted by Eradicator1


The point is, that at least in WoT, you can hit and do damage to your opponent. BB2 you are helpless unless something retarded happens


The point is, you can hit and do damage to your opponent also in your BB2 to a BB6, And we (you not included and nothing retarded happens when we do it. ^^) have done it, most if not all of the replies here has been saying the same thing, if we can do it you can definitely do it also. Treat every game as learning process. You won't get it over night, but eventually you will get it. Open your eyes. ^^

Do it every game. Show me a video of five games in a row where you were mildly successful in your BB2 (Ship dp or higher). And do it with an at level crew.

Then tell a new person to do it. See how quickly they quit.

  • Re : How to give BB1/2 a chance in GB

    10. 09. 2011 22:27


maykel
Originally Posted by Eradicator1

Armor for WoT is the thing that offsets individual classes.
In NF range does that. What I am saying is that having range be the offset for classes leads to very one sided gameplay where higher level ships dominate.


You've answered your question your self. Stick with it and you know, you will learn how to play NF faster when you actually play it, instead of being a chairgrinder and ask for freebies. In WoT the additional 20meter sight range does can or will allow a top tier tank to dominate, just like in NF.

I can see and shoot you at 500meters while you need to come to me to see me. Same concept of attack. ^^

Originally Posted by Eradicator1


Do it every game. Show me a video of five games in a row where you were mildly successful in your BB2 (Ship dp or higher). And do it with an at level crew.

Then tell a new person to do it. See how quickly they quit.


I've done it, a lot has done it, no need to show you videos of us doing it. ^^


Anyways, I think I've said enough, as do the others. And like the others, I'll leave your thread. ^^ Can't teach something to a person that doesn't want to learn. ^^

Gl and Hf ^^

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