ID
Password
FlashGuide
FlashGuide
HA Infomation

Suggestions

  Index

  • New Gamemode: GreatBlitz

    09. 04. 2011 04:18

Recommend : 62

RedNemo
Hi I come again with some insane idea.
Today my thoughts were for the 60-90 grind, when as a BB you are just food for the big BBs.
Where as a cv ou can just scout and hope not meet a T4 fp party hunting for easy kills.
What i propose is a battle like a GB just limited to lvl 90 like blitz is at 60.
This would allowed mid level ships to grow better, make more exp, and make GB funnier to play, cause you will less likely be oneshoted randomly.
Plus, to avoid to drain completely players from GB make a limitation like 12 BB and 12 CV (low level cv make less planes in the air, while less BBs makes Heavy CA, Subs and other ships more effectives)

What do you think of that?

Edit: so far the idea is still for a new gamemode, but since somebody suggested it, it also could be capped at lvl 85 instead of 90.
         This with the intend of avoiding BB4 "godmode"

 

  • Re : New GreatBlitz?

    09. 30. 2011 07:13


RedNemo
Originally Posted by Eradicator1

BB1 would be food to BB2
BB2 would be food to BB3

etc.


Maybe but:
- a well used BB1 can easily pown a bad used BB2 and have a nice chanche against a noob BB3.
- a well used BB2 can easily pown a bad used BB3 and have a nice chanche against a noob BB4.
- etc.

But even:
- a godlike used BB1 stand small chances against a even bad used BB4-5 or 6

But we forget somebody:
CV1-3 crews dont have a chance against a CV7 crew (110-120) and appart dragging your planes and hoping to find even noober than you you cant do much if not scouting.

Learning how to fight against an adversary which actually give you a chanche to hit back is more usefull than practising whit the world champion, when your training session counts for his personal records.

People argue that would slow the rate of starting GB, yes it will undubtly do that, but only for the couple of months necessary to actually premium users to get out of this theorical Greatblitz lvl range. And make GB more interesting for having less low level BB and CVs which results useless in battle if not taking slots for more usefull players.

That plus a return of even only 20% of people which grew sick of getting serially powned in GB would gave a second breathe to the game, and having patience, in some months could even allow the game to actually gain users.

Also against the slow games start rata: why always wait between 3 and 5 mins for the lasts 2 BBs or CVs? when you reach 120% and even ships you could go.
The deficit in exp you have for not having waited for full is compensated from the fact that you have more personal exp and in 1 hour you can easily save enough waiting time to play 1 or 2 more games.

  • Re : New GreatBlitz?

    09. 30. 2011 09:53


Lionel2
Originally Posted by Khobai

"How would this bring in new players? They don't understand the mechanics of the game and already get level protection at blitz. All this would do is separate the players into more groups and increase the amount of time you are waiting for a game to start... which would then drive people out of the game."

Because a lot of people get sick of being food for BB4 and BB5 after they get out of Blitz. Its one of the reason I think Blitz is way more fun than Great Battle. There should definitely be a gamemode in between Blitz and Great Battle that gives BB1 and BB2 a fair shake.


Read it again... how would it bring in "NEW" people to the game. Don't arguing things blindly to prove a point.

  • Re : New GreatBlitz?

    09. 30. 2011 09:56


Lionel2
Originally Posted by RedNemo

Originally Posted by Eradicator1

BB1 would be food to BB2
BB2 would be food to BB3

etc.


Maybe but:
- a well used BB1 can easily pown a bad used BB2 and have a nice chanche against a noob BB3.
- a well used BB2 can easily pown a bad used BB3 and have a nice chanche against a noob BB4.
- etc.

But even:
- a godlike used BB1 stand small chances against a even bad used BB4-5 or 6

But we forget somebody:
CV1-3 crews dont have a chance against a CV7 crew (110-120) and appart dragging your planes and hoping to find even noober than you you cant do much if not scouting.

Learning how to fight against an adversary which actually give you a chanche to hit back is more usefull than practising whit the world champion, when your training session counts for his personal records.

People argue that would slow the rate of starting GB, yes it will undubtly do that, but only for the couple of months necessary to actually premium users to get out of this theorical Greatblitz lvl range. And make GB more interesting for having less low level BB and CVs which results useless in battle if not taking slots for more usefull players.

That plus a return of even only 20% of people which grew sick of getting serially powned in GB would gave a second breathe to the game, and having patience, in some months could even allow the game to actually gain users.

Also against the slow games start rata: why always wait between 3 and 5 mins for the lasts 2 BBs or CVs? when you reach 120% and even ships you could go.
The deficit in exp you have for not having waited for full is compensated from the fact that you have more personal exp and in 1 hour you can easily save enough waiting time to play 1 or 2 more games.


Sorry buddy, but I'm not buying that either. I'm nearly usless as a BB player and I can sink a BB4 with a BB2. All this would do is kill the pool of people waiting for games to start by seperating it further. I don't want to have a bunch of failed rooms and can't start a game.

  • Re : New GreatBlitz?

    09. 30. 2011 17:49


Khobai
"Read it again... how would it bring in "NEW" people to the game. Don't arguing things blindly to prove a point. "


Uh if a new 60-90 room prevents people from quitting the game then its bringing "new" people to the game because they wouldve otherwise quit.

  • Re : New GreatBlitz?

    10. 01. 2011 14:56


KingCong
Originally Posted by Khobai

Uh if a new 60-90 room prevents people from quitting the game then its bringing "new" people to the game because they wouldve otherwise quit.


can you see anything wrong with what you just said?

also, if players rage quit because the going got tough, then those are the exact players I would not like to see sailing around in a BB4+ after graduating from Great Blitz.

  • Re : New GreatBlitz?

    10. 02. 2011 05:33


RedNemo
Originally Posted by KingCong

can you see anything wrong with what you just said?

also, if players rage quit because the going got tough, then those are the exact players I would not like to see sailing around in a BB4+ after graduating from Great Blitz.


Rage quit is when you log off during a round, this would more be a desperation quit.

What do you really fear from a gamemode like that? to not seeing any GB being started?

In fact that yould actually happens but only the time the players reach the lvl cap with key sailors, then they have to go back in GB. And in that moment the GBs would be funniest to be played with most ships at a level that make them usefull and competitive, instead of a small group of uber high lvl players which simply oneshot anything that comes in their sight.

To be honest i have not seen a real argument against this proposal. I can only see, we have already discussed, or it would kill the game, but never a precise statemente.

Please explain me how make sure that players go against an adversary of a similar level would kill the game, i might be stupid but i really dont get it.

  • Re : New GreatBlitz?

    10. 02. 2011 06:38


SylverXI
Awesome idea, I always wondered why they never introduced this idea many years ago. Maybe it should start from level 50(BB1/CV1) to level 80(just above BB3 level)

The game mode should be dedicated to tier 1->3 BB/CV/SS.

If activity comes to an all time low, people can always jump back into GB to start a game faster. But, if there is high activity on the servers, than it would be great for low lvl players to be able to play this GreatBlitz or Blitz instead of only GB and get farmed.

Good players will mostly play where exp. rate is higher and new players will play where they can compete, thus having fun.

The exp. rate should be just below GB but slightly higher the Blitz. Good BB1 players would rather play there then farm in blitz because of better exp.(since they are good players they can keep up with new BB3 players). Maybe around 20K exp. with premium doing 100K damage. Similar with CVing and SS.

  • Re : New GreatBlitz?

    10. 02. 2011 09:27


joshmon999
Originally Posted by SylverXI

Awesome idea, I always wondered why they never introduced this idea many years ago. Maybe it should start from level 50(BB1/CV1) to level 80(just above BB3 level)

The game mode should be dedicated to tier 1->3 BB/CV/SS.

If activity comes to an all time low, people can always jump back into GB to start a game faster. But, if there is high activity on the servers, than it would be great for low lvl players to be able to play this GreatBlitz or Blitz instead of only GB and get farmed.

Good players will mostly play where exp. rate is higher and new players will play where they can compete, thus having fun.

The exp. rate should be just below GB but slightly higher the Blitz. Good BB1 players would rather play there then farm in blitz because of better exp.(since they are good players they can keep up with new BB3 players). Maybe around 20K exp. with premium doing 100K damage. Similar with CVing and SS.


The reason they never implemented it is the same reason they never will. See above comments for proof. I've watched this thread since my last post, and as I said before, they haven't brought a single different argument that I didn't cover and refute in my very first post. Just like I said. It all boils down to food, and they don't care about the game as whole, just their tiny slice. They will talk in circles forver, so stop wsting your time posting here. lock the thread and move on. NF decided a long tme ago this was going to be a game designed to make a very few ppl happy and eff the rest. You would think they would like to have a few more paying ppl around the game, but hey, as long as they gt to it at the top, who cares , right? No reason for not doing it, even as a test. As I said before, if I hadnt come back and got an email saying that new intermediate game modes were available, I would have returned for a look. so would many other ppl .

  • Re : New GreatBlitz?

    10. 03. 2011 16:14


RedNemo
What i would like to tell to people saying that the game would die thats not quite true, mybe instead of alway having 2 GB running we would have only 1 for a while.

But we have to keep in mind that when the first BO of the nation reach lvl 85 or 90 he would not be able to play in those round anymore.

Also the secondary BO use would be really limited because of certain criticals sailors that would also reach that level cap some time.

And if you are not levelling up 2 pair of gunners and 2 sets of crew you will fast be kicked out of this safe zone, but at least you have grinded a sailor to a respectable lvl and maybe catched a bit more of the game mechanics instead of being cruelly slaughtered without even a chance to get someone in range, or so little that waiting 20 mins for 15 seconds of game doesnt worth it, and after 200 games like that unistall NF and look for another game.

What we really need right now is not a really elites of players that rocks the world, we need a large breed of medium level players, that will in some months become more players for the GBs.

  • Re : New GreatBlitz?

    10. 04. 2011 07:42


christomorg
I think that this is a great idea. I would draw the limit at lvl 88 though, to keep out bb4's. A well played bb4 could clean house in a game filled with bb1-3's. I know that in an h39 it would be way to easy to farm. Or maby just make a lvl cap at 90 for all sailors, not just BO. Overall though, I would like to see this, ive been lvling up a cv crew, and the cv1-3 stage is long and painful. Gotta love us t4's on your t2 fighters.

1 2 3 4 5 6 7 8 9 10 Next Last