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  • New Gamemode: GreatBlitz

    09. 04. 2011 04:18

Recommend : 62

RedNemo
Hi I come again with some insane idea.
Today my thoughts were for the 60-90 grind, when as a BB you are just food for the big BBs.
Where as a cv ou can just scout and hope not meet a T4 fp party hunting for easy kills.
What i propose is a battle like a GB just limited to lvl 90 like blitz is at 60.
This would allowed mid level ships to grow better, make more exp, and make GB funnier to play, cause you will less likely be oneshoted randomly.
Plus, to avoid to drain completely players from GB make a limitation like 12 BB and 12 CV (low level cv make less planes in the air, while less BBs makes Heavy CA, Subs and other ships more effectives)

What do you think of that?

Edit: so far the idea is still for a new gamemode, but since somebody suggested it, it also could be capped at lvl 85 instead of 90.
         This with the intend of avoiding BB4 "godmode"

 

  • Re : New GreatBlitz?

    10. 06. 2011 16:24


RedNemo
Originally Posted by Eradicator1

It's not because of domination it's because if you keep adding new gametypes they will 1. not be used, 2. kill the game.

I am currently grinding a BB2 and a couple CV1 crews so shove it.



Continous frustration lead to leaving, we dont need martyrs we need new players. So the highest players should accept a slow in the game for the while for actual medium-high level players to be actually able to play those rooms and grow.

What i think is the real deal here is that is easy to grind sailors when you can use key sailors like engines, reps or better gunners around level 100-120. What you have to remember is that those players would still go in GB rooms.

In other hand actually Blitzkrieg is quite crazy, is sure fast but you really dont learn anything in a hobbit room, a new version of blitz, which allows all ship classes would teach more to new players about game mechanics, and dont let them take bad habbits.

The level cap would allow o have also quite skilled players tha can help or show how to use their ships, and when they pop in the full GB mode they will again be medium ships, but have an idea about how you use a capital shiip. Because they did before with success.

  • Re : New GreatBlitz?

    10. 06. 2011 23:31


KinGWaR
This thread needs to close, there are serious problems with this idea that people cannot comprehend.

  • Re : New GreatBlitz?

    10. 07. 2011 02:31


RedNemo
Originally Posted by KinGWaR

This thread needs to close, there are serious problems with this idea that people cannot comprehend.


Can you please explain clearly that problem, with cooerents arguments and a complete explanation?

Because comments like that just dont bring anthing new to the discussion and make very difficult to dialogue. And it sound just like that you want this discussion closed because you dont have a real valid argument against that proposal, if not that will slow the farming of highest levels ships.

  • Re : New GreatBlitz?

    10. 07. 2011 06:59


KinGWaR
Originally Posted by RedNemo

Originally Posted by KinGWaR

This thread needs to close, there are serious problems with this idea that people cannot comprehend.


Can you please explain clearly that problem, with cooerents arguments and a complete explanation?

Because comments like that just dont bring anthing new to the discussion and make very difficult to dialogue. And it sound just like that you want this discussion closed because you dont have a real valid argument against that proposal, if not that will slow the farming of highest levels ships.

ok, ill do a short version.

While having another game variant for lower lvl bb and cvs would be nice, there just not enough players and ship diversity to do this. The problem is that their is to many lower level players or to many higher lvl players. Either way it will destroy one leg of this game.

  • Re : New GreatBlitz?

    10. 07. 2011 15:20


RedNemo
Originally Posted by KinGWaR

ok, ill do a short version.

While having another game variant for lower lvl bb and cvs would be nice, there just not enough players and ship diversity to do this. The problem is that their is to many lower level players or to many higher lvl players. Either way it will destroy one leg of this game.


Well but if you fear that you also have to think that if the actual tendency will lead this game to a long agony and inevitable death for lack of players, or a mega merge with all the servers in one alone.

What need this game right now is a new roster of players that being curious about what can this game offer try to play it. For those players, leaving Blitz to get in one leap directly sended in the rooms where plays people who have played this game since beta, well after 100 or 200 annihilations games most of them will leave.

But if you can offer them something where they can actually learn things and have the satisfaction to actually see it work, well they will accept easily to get violently powned in GB rooms (which still will give a little more exp if not really good played) and in the end form that base that this game needs to still be alive 2 years from now.

So even if maybe we will see a slow on match starting the firsts months (2-3) soon the level cap will force most of players to go back in GB rooms and feed the starting machine at a even highest rata than before.

  • Re : New GreatBlitz?

    10. 10. 2011 05:47


KinGWaR
Originally Posted by RedNemo

Originally Posted by KinGWaR

ok, ill do a short version.

While having another game variant for lower lvl bb and cvs would be nice, there just not enough players and ship diversity to do this. The problem is that their is to many lower level players or to many higher lvl players. Either way it will destroy one leg of this game.


Well but if you fear that you also have to think that if the actual tendency will lead this game to a long agony and inevitable death for lack of players, or a mega merge with all the servers in one alone.

What need this game right now is a new roster of players that being curious about what can this game offer try to play it. For those players, leaving Blitz to get in one leap directly sended in the rooms where plays people who have played this game since beta, well after 100 or 200 annihilations games most of them will leave.

But if you can offer them something where they can actually learn things and have the satisfaction to actually see it work, well they will accept easily to get violently powned in GB rooms (which still will give a little more exp if not really good played) and in the end form that base that this game needs to still be alive 2 years from now.

So even if maybe we will see a slow on match starting the firsts months (2-3) soon the level cap will force most of players to go back in GB rooms and feed the starting machine at a even highest rata than before.


Sorry that is sounds all nice and dandy, but its still not gonna work

  • Re : New GreatBlitz?

    10. 10. 2011 10:02


Lionel2
Originally Posted by Novinha

As someone said previously, only greedy BB/CV4+ players that prefer to keep hogging the food chain and squashing inferior ships would oppose this suggestion (regardless of their laughable arguments all over this thread)... SDE should consider implementing this suggestion before it loses even more player base who are sick and tired of getting farmed every time by vastly higher level ships without any chance of a fair fight.

In the long term I believe additional revenue from the influx of new players / retention of post-Blitz players due to fairer playing field should more than offset what SDE got from the small yet noisy minority that wants to keep their domination at all cost.


Ok, this post here epitomizes why this this idea will not work. First of all, who the heck is a tier 4 ship farming? What are you driving a BB1? How long have you been driving it? I went from a BB1 to a BB3 and a CV1 to a CV5 all at the same time in just a couple months of part time play. Its not that hard. While doing so, I sunk a pile of ships with no problems.

What is up with this sense of entitlement? Do you think that everything should come for free? Lets go further. I have an idea. We will have 6 BB rooms with only BB1 vs BB1 and so on. We just suffered a merger that CLOSED TWO SERVERS. If anything, the biggest obsticale to playing the game is people sitting around in a BB for 7 minutes waiting for a game to start.

Some of you guys have been ranting in here for weeks about the lack of fairness and brushing off reality of the small numbers of people playing the game. Yesterday I watched a couple of GB2s not make the time limit on Nebraska and disband. If you split the number of people in half, you would double the problem.

If you think that a BB4 is a big ship, then I'd say the problem is that you aren't grinding. A BB4 really isn't a big deal. If anything, I'd say the greed isn't BB4s farming people. Its high level biltz players that enjoyed being on top and now are starting back on the bottom and don't like it. I'm not trying to be rude, but its frustrating to watch poster after poster tell you guys that the population just isn't big enough to make this work and you blow it off. Sorry guys, but there is blitz as protection for new players. A mid level game isn't going to bring new players into the game. If anything its going to slow everything down and just force yet another merger.

  • Re : New GreatBlitz?

    10. 10. 2011 13:16


KingCong
Originally Posted by Lionel2

Originally Posted by Novinha

As someone said previously, only greedy BB/CV4+ players that prefer to keep hogging the food chain and squashing inferior ships would oppose this suggestion (regardless of their laughable arguments all over this thread)... SDE should consider implementing this suggestion before it loses even more player base who are sick and tired of getting farmed every time by vastly higher level ships without any chance of a fair fight.

In the long term I believe additional revenue from the influx of new players / retention of post-Blitz players due to fairer playing field should more than offset what SDE got from the small yet noisy minority that wants to keep their domination at all cost.


Ok, this post here epitomizes why this this idea will not work. First of all, who the heck is a tier 4 ship farming? What are you driving a BB1? How long have you been driving it? I went from a BB1 to a BB3 and a CV1 to a CV5 all at the same time in just a couple months of part time play. Its not that hard. While doing so, I sunk a pile of ships with no problems.

What is up with this sense of entitlement? ...


I would have to agree with every point in this post. The intended audience is very minute. Try the grind from BB3 to BB6 with the old GB2 conditions. Honestly, the grind from guam to sodak was the fastest month of NF of my life. Faster than FF1 to CA with a silver account.

also with the CA/BB modes a BB mode this month, all the problems you guys are having are solved. The solution already existed this whole time, even when I told you so on page 1. The only thing is most BB123 prefer GB for more exp.

  • Re : New GreatBlitz?

    10. 11. 2011 01:25


RedNemo
You all complain about the fact that there are not enough players to play this mode, righ now it is true, but the intend of this mode is to allow still grinding players (which uses his highest sailors to play) and tottally new players to play a game where they can actually do something tactical at quite low levels and see some results.

Once this was Blitzkrieg, but since Hobbitwars map became automatic, well Blitz are just shooting frenzy where you just shoot and run. No real skills are needed, no skill will be learned.

This proposal was to allow those players, that once learned how to use their ships and game mechanics during those first 60 lvls of game, how the game really works and that just rush head on is bad for your ship, team and further skills.

Also that would allow players that try GB and get disgusted because the only tactics maps are precluded to them for a long time and they dont like the frenzy of blitz. Those are usually players that would appreciate the high lvl gametype and possibly become skilled users, but wont spend month of frustration for that, they preffer buy a game in a store and play those instead of NF.

Last but not least, if you can manage a larger portion of starting players to arrive to a GB level before leaving you will have a real increase in player numbers, actually the game population is small and decreasing.
You said previously that nothing comes for free, thats true if you really want this game to get back to the "great old days" you have to accept that, at least for a while the GB starting rate will decrease, but will for sure increase in a couple of months. During this time high lvl players could level up their secondary or tertiary crews to have a at lvl ship in this mode. Then, after the time you usually spend to grow from 60 to 90 they will go back to GB in force and allow a better starting frequency and improve the average level of skill in those rooms.

Just try to think how many players you know that would actually come back if this gamemode would be implemented, try to think at what level they would arrive in 3 months and then immagine what would happen during the successive year.

  • Re : New GreatBlitz?

    10. 11. 2011 05:12


Lionel2
Originally Posted by RedNemo

You all complain about the fact that there are not enough players to play this mode, righ now it is true, but the intend of this mode is to allow still grinding players (which uses his highest sailors to play) and tottally new players to play a game where they can actually do something tactical at quite low levels and see some results.

Once this was Blitzkrieg, but since Hobbitwars map became automatic, well Blitz are just shooting frenzy where you just shoot and run. No real skills are needed, no skill will be learned.

This proposal was to allow those players, that once learned how to use their ships and game mechanics during those first 60 lvls of game, how the game really works and that just rush head on is bad for your ship, team and further skills.

Also that would allow players that try GB and get disgusted because the only tactics maps are precluded to them for a long time and they dont like the frenzy of blitz. Those are usually players that would appreciate the high lvl gametype and possibly become skilled users, but wont spend month of frustration for that, they preffer buy a game in a store and play those instead of NF.

Last but not least, if you can manage a larger portion of starting players to arrive to a GB level before leaving you will have a real increase in player numbers, actually the game population is small and decreasing.
You said previously that nothing comes for free, thats true if you really want this game to get back to the "great old days" you have to accept that, at least for a while the GB starting rate will decrease, but will for sure increase in a couple of months. During this time high lvl players could level up their secondary or tertiary crews to have a at lvl ship in this mode. Then, after the time you usually spend to grow from 60 to 90 they will go back to GB in force and allow a better starting frequency and improve the average level of skill in those rooms.

Just try to think how many players you know that would actually come back if this gamemode would be implemented, try to think at what level they would arrive in 3 months and then immagine what would happen during the successive year.


You make plenty of nice points but it just won't work. There aren't enough people and this won't bring more in. If you think that there are hordes of new people in blitz that will make that work you are seriously mistaken. What you see in there are a bunch of vet players bringing up there 3rd, 4th, or 10th line. None of those guys are looking for "great blitz". What they are looking for is a challenge to the game.

I am grinding new DDs and CLs because I like the ships and the challenge of the game. Thats the whole point. What you are proposing is essentially communism of NF. Its a nice idea, but it won't work.

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