It seems more and more people recognize there is a big problem in CV plays. But you know what? Very few people get to the CORE of it. What on earth screwed CVs and air battles in the game? I can tell you, the DEVIL exists since the very FIRST version of NF being developed.
THE BROKEN FULLY AUTOMATIC ENGAGE-CLIME-DIVE FIGHTERS.
With decent pilot even a RETARD can operate FW CV in food and screw all bombers in sight. What he need to do is just click the magical right button of his mouse.
Experienced bomber operater, facing experienced AA ship, with manual zigzagging and changing altitude constantly, still can manage to break through and drop some bombs, even escape if keep operating.
But fighters? Once bomber getting engaged we all know its a ONE-WAY sortie. SLAUGHTER, easily, LOST VETS, frequently, night in and night out.
In no doubt fighters are ruining the balance in the air, and for CVs, FWing is the best way to control the air for win. The only solution for enemy FPs is more FPs. And you cant lv your low lv fp pilots in your CV because you will lose every time when facing better pilots. Not only losing the game but also your vets. Pilots in BB slots is the only way to go. That means you can't play CV unless you have a BB to grind your pilots out.
Why bombers and AAs need so heavy operating, but fighters only need a right-click? Why bombers need to MANUALLY change their altitude and AAs need to change angle in response, while fighters itself can do it for you? Why there is so much skill and fun involved in the competition between bombing and AAing, while fighters just ruining the game by driving players out of their CVs?
SOLUTION? SIMPLE.
You just make fighters need to CLIMB AND DIVE MANUALLY TO HIT planes at different height, like the IJN A6M2-N Type 2 scout. Make them equally skill-based to bombers and AAs. Climbing and diving ability of planes take a part in the game as it is in real life. You may design the one with height advantage while stay in hit radius will get more hit rate versus the one in lower air. That's skill. That's game. Please, no more no-brainer RIGHT-CLICK ONLY FIGHTERS.
Other buff or nerf wouldn't do SHXX only make it imbalanced in different ways, because it is the DESIGN METHOD that is broken. You fix the root, or the whole tree will die, no matter what pesticide you spray on it.
|