"more than 0.2" of belt does very very little to affect torpedo damage."
>>> I know. But it still does something. Very little however.
"That being said, it's not unreasonable to be able to come close to maxing out on bulge."
>>> On a number of ships, it is. On top of that, bulge gets eaten by Submarine torps VERY quickly.
Now, that being said, I completely understand that maxing out on bulge will slow you down. That is the price you pay for having protection from SS's. The game isn't all about BB's vs BB's.
>>> No, it is about the balance level versus level. The SS4's outclass any other BB of the equivalent level. Why not CV's? Because CV's can see them without relying on another player.
A lot of BB players complain when CV's BW. It's not because a BW can't do damage, it's because the BB wants to be able to see. A very good BW can win a game, but all they do is get yelled at for not sending fighters.
>>> Nothing to do with this thread, and I have no problem with a good bomber whore. However, a good fighter whore is more efficient than a good bomber whore. Just look at fleet league/HA's.
Sorry, that's a diff thread, but I'm just proving a point. The game needs to be less, if only a little, BB centric.
>>> Subs need to be balanced per level.
I agree with a lot of your points lj, but any nerf of a SS will just reslult in a MORE BB centric game.
>>> Wrong
I can't count the number of times I've provided nearly flawless vision for my BB's and they just get steamrolled and there is nothing I can do about it.
>>> You don't balance considering bad players. Give me sight, and 99% of the time, i'll steamroll in a BB. One BB, One AA ship and One CV can completely dominate an entire team.
I think one of the main misconceptions about SS's is that an SS4 automatically gets 900 SD or something. Lvl 74 SS4's are not fffffffictory machines.
>>> I've got at level SS4's. They are. Not as easy as the 120 crewed ones, but still damn easier. Easier to hit the speed cap on the SS4's than the SS3's too.
I can almost garuntee that if they bring out SS5's or even 6's, that a 120 crew in a SS5 will be about the same as a lvl 120 crew in a SS4. The only difference will be more air, and more torpedo loads, probably not more torp mounts.
>>> More air, more damage, and likely more health and displacement, more support slots so more OH time and repair. About the same? Lol.
"Put a lvl 120 crew in a mandel and it will be loads better than a lvl 60 crew."
>>> Duh. Just like every other ship. A level 60 Mandel is still overpowered. I would know because its what i've been using since the RU patch.
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