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  • Meeting Actions - *Update 2*

    12. 02. 2012 01:58


vick11

Actions from the Fleet Leader meeting on 1st December:

 

1.  Randy will request a specific update on the issue of HA:

-  Core HA update and crashing issues.

-  HA Battle Mode.

-  Timeline and place in priorities.

*In progress*

*Update 2 - Very grateful for the reporting of HA bugs, please keep those coming in.  The Devs are working to replicate those in testing to then continue working on solutions.  There have been some changes introduced over the last couple of patches so any news on how HA is working would be welcomed on tickets.*

 

2.  We will question SDE about the Achievement System that was on the original work plan for 2012.  Is it still on the list or has it been removed, if still an aspiration what is happening with it?

*Update 2 - Investigation showed that the introduction of a meaningful achievement system within the current game engine would be a major project and so it was put on hold for the time being whilst other work is done.  It may get reserected later.*

 

3.  We will explore the possibility of a Poll system that pops-up at the Login page (only once per account for each Poll) to encourage greater participation in Polls.

*Being considered*

4.  When the new Fleet Leader forum opens we will discuss topics for meaningful, constructive, Polls.

*Waiting for Fleet Leader forum area in new construct - second priority after Amazon project*

 

5.  The Fleet Leader forum area is being worked on, but we will get an estimate as to when it may appear.

*No2 priority to Amazon - latest estimate is start of Feb 13"

 

6.  The new Fleet Leader area will be permission based rather than automatically linked to account status.  As such we will be able to consider cases for specific access beyond pure Fleet Leaders or Fleet Accounts if there is tangible benefit, eg some of the Testers on a case-by-case basis.

*As above*

 

7.  Trainworld content is useful, but falling behind recent changes as it is not a SDE resource and very much reliant on a single person.  Need to explore whether the asset can be incorporated to NF.com and kept upto date or elements of it replicated on the core site. 

*Unfortunately SDE cannot take over the updating or content of trainworld, which is privately owned/operated/updated and thereby reliant on that person*

 

8.  Update '/' commands in-game and in the guides.  Anyone with input to that please forward to Head Moderator who will request the update.

*Passed to Devs - thank you for inputs*

 

9.  Update and expand game guides.  We intend to set work going on this with the revised Fleet Leader forum area (that will be read to all, write for Fleet Leaders).  

*Some background work started on this (thanks to Lj and Darkfrost) - considering a way to get wider involvement ahead of FL area as well*

 

10.  Explore whether the Test Server can be same loading as main game but then a branch option from the Login page to save having to use a separate client.  There was a similar option in the past, can it be done again?

*Question asked - Waiting on response*

*Update 2 - although this was possible a few years ago for a short time, unfortunately it is not technically possible with today's version*

 

11.  Forum Rules and Server Rules review, plus application of rules.  We will open these discussions in the revised Fleet Leader area.

*Waiting on FL area - could be an agenda item for Fleet Summit?*

 

12.  Randy will establish an issues update thread that he will endeavour to update weekly on any progress across a range of issues and questions so we can attempt to better track and communicate where we are on developments, timeframes and priorities.

 

13.  We will consult SDE about producing a 'public' version of the Moderator Manual so players can better understand how TeamNF is constructed, how it works and its accountability, and the processes for complaint.

*Draft sent to SDE for consideration*

*Update 2 - Draft approved.  Should appear as a pdf on the Download > Manual > Public Mod Manual  link in the near future*

 

===================

 

On a side note, Randy talked about advertisement of the game through Amazon to attract new players and linkages with them on item payment.  Hopefully there will be more news on this in the near future.

 

 

  • Re : Meeting Actions

    12. 31. 2012 07:46


devildog8

Originally Posted by Obergrattler

As my previous post were hidden because of "offtopic-trolling" I will elaborate so Brotzeitbeutel (good luck with that) can understand me.

Firstly, I don't see where fleets represent this community, even less their selfproclaimed leaders. It would be half reasonable if real existing megaflotas, that can actually launch an HA for example, were in question. But in this case it's people whose fleets only exist on paper and who themselves play rarely or not at all anymore. These people do not represent anybody but themselves.

Secondly, there are many active players who are not part of a fleet. For some reason they do not exist in all of this.  It's fleet leaders, as if that's some sign of competence, it is not. There are some class A buffoons as fleet leaders. That means nothing.

I have a funny thought, how would it be if only people that actually keep this game afloat, meaning they still drop cash on this game, would have a say. Sounds so demcratic to me, if you pay for all of this your opinion matters. 

 



I can easily answer this, it like having a congress, tho alot of ppl have comments and questions, there really isnt time to have 500+ ppl engaged in meetings, its easier for fleet leaders to take questions to the fleet and bring back responses or other questions

as for ppl not in fleets, im sure if they have something to say they can get a hold Vick to have their questions brought up and answered, since fleets are more of the games monopoly then tagless you can see the easier approach to solutions

as for ppl dropping cash, I think you will find you drop cash everyday for things you dont have a say in, ie gas prices, food cost so on, so on, so that argument is a little pointless dont you think? 

  • Re : Meeting Actions

    12. 31. 2012 08:58


Obergrattler

Originally Posted by devildog8

I can easily answer this, it like having a congress, tho alot of ppl have comments and questions, there really isnt time to have 500+ ppl engaged in meetings, its easier for fleet leaders to take questions to the fleet and bring back responses or other questions

as for ppl not in fleets, im sure if they have something to say they can get a hold Vick to have their questions brought up and answered, since fleets are more of the games monopoly then tagless you can see the easier approach to solutions

as for ppl dropping cash, I think you will find you drop cash everyday for things you dont have a say in, ie gas prices, food cost so on, so on, so that argument is a little pointless dont you think? 

You missed out the part where people voted for their delegate. Actually, thats a good idea, there should be a minimum requirement of votes to constitute one delegate, how about one full squadron, thats 40 I think. Bigger fleets, more votes, sounds reasonable.

For the pointless argument. All of the players are customers of this company. There are talks, it is highly unlikely anything will result from this, to form a representative platform for the customers. Obviously not very similar to any petrol company where that would be difficult. I could argue about the congress delegates that do exactly that, interfere through economic policies, but anyway.

Here,  they have all the customers IDs. Now, there are customers which sustain this business with their money and there are those that do not. In your scenario its ok that those customers who actually pay for this service and without whose money this game would implode, are not represented, while customers that do not support this business are represented. Great stuff, how old are you?

  • Re : Meeting Actions

    12. 31. 2012 09:13


devildog8

Originally Posted by Obergrattler

Originally Posted by devildog8

I can easily answer this, it like having a congress, tho alot of ppl have comments and questions, there really isnt time to have 500+ ppl engaged in meetings, its easier for fleet leaders to take questions to the fleet and bring back responses or other questions

as for ppl not in fleets, im sure if they have something to say they can get a hold Vick to have their questions brought up and answered, since fleets are more of the games monopoly then tagless you can see the easier approach to solutions

as for ppl dropping cash, I think you will find you drop cash everyday for things you dont have a say in, ie gas prices, food cost so on, so on, so that argument is a little pointless dont you think? 

You missed out the part where people voted for their delegate. Actually, thats a good idea, there should be a minimum requirement of votes to constitute one delegate, how about one full squadron, thats 40 I think. Bigger fleets, more votes, sounds reasonable.

For the pointless argument. All of the players are customers of this company. There are talks, it is highly unlikely anything will result from this, to form a representative platform for the customers. Obviously not very similar to any petrol company where that would be difficult. I could argue about the congress delegates that do exactly that, interfere through economic policies, but anyway.

Here,  they have all the customers IDs. Now, there are customers which sustain this business with their money and there are those that do not. In your scenario its ok that those customers who actually pay for this service and without whose money this game would implode, are not represented, while customers that do not support this business are represented. Great stuff, how old are you?



I dont see anyone stopping you from voicing your opinion, I can clearly see now why your post were deleted, I see you here to stir the pot instead of getting anything accomplished

the fleet leaders were chosen to be the voice by SDE, have a problem with that contact them, but I assure you that most FLs are here to make this game better for all of us, not all of us has personal agendas

but the clear point your missing is we cant have meetings with 500+ ppl, total kaos will happen, and meetings will take all day to do, like the last one 4 hrs long, can you imaging 500+ ppl attending

there has to be clear comms and having tons of ppl going after them wont solve anything but make matters worse, find it funny how you insult to get you cheesy points accross, great stuff from you as well :P

  • Re : Meeting Actions

    12. 31. 2012 17:05


GeneralSJG

Originally Posted by devildog8

Originally Posted by Obergrattler

Originally Posted by devildog8

I can easily answer this, it like having a congress, tho alot of ppl have comments and questions, there really isnt time to have 500+ ppl engaged in meetings, its easier for fleet leaders to take questions to the fleet and bring back responses or other questions

as for ppl not in fleets, im sure if they have something to say they can get a hold Vick to have their questions brought up and answered, since fleets are more of the games monopoly then tagless you can see the easier approach to solutions

as for ppl dropping cash, I think you will find you drop cash everyday for things you dont have a say in, ie gas prices, food cost so on, so on, so that argument is a little pointless dont you think? 

You missed out the part where people voted for their delegate. Actually, thats a good idea, there should be a minimum requirement of votes to constitute one delegate, how about one full squadron, thats 40 I think. Bigger fleets, more votes, sounds reasonable.

For the pointless argument. All of the players are customers of this company. There are talks, it is highly unlikely anything will result from this, to form a representative platform for the customers. Obviously not very similar to any petrol company where that would be difficult. I could argue about the congress delegates that do exactly that, interfere through economic policies, but anyway.

Here,  they have all the customers IDs. Now, there are customers which sustain this business with their money and there are those that do not. In your scenario its ok that those customers who actually pay for this service and without whose money this game would implode, are not represented, while customers that do not support this business are represented. Great stuff, how old are you?



I dont see anyone stopping you from voicing your opinion, I can clearly see now why your post were deleted, I see you here to stir the pot instead of getting anything accomplished

the fleet leaders were chosen to be the voice by SDE, have a problem with that contact them, but I assure you that most FLs are here to make this game better for all of us, not all of us has personal agendas

but the clear point your missing is we cant have meetings with 500+ ppl, total kaos will happen, and meetings will take all day to do, like the last one 4 hrs long, can you imaging 500+ ppl attending

there has to be clear comms and having tons of ppl going after them wont solve anything but make matters worse, find it funny how you insult to get you cheesy points accross, great stuff from you as well :P



Lols...

to most of your posts DD8...

the forums are the voice of the community... We need to clean up the FL's and be able to communicate in an educated on topic discussion without flames, bias or BS... When I say clean up the fleet leaders, that not everyone holding the forum tag should have a say. I believe all viable fleets and players should have a say.... The fleets, know how to run their fleets, which is a population of the server. But, yes clearly not the entire population of the server. However, the fleets that have been around awhile, have some stature when it comes to history, communicating (each other/TNF/SDE) and the game in general.

There are fleet leaders out there that have a different tag every month, not to be confused with new fleets from either attrition or new players that bring new ideas and gatherings of players. But the drama LLamas need to go......

my 3 cents..........

ps
Happy New Year....

  • Re : Meeting Actions

    01. 01. 2013 04:27


Verpine

Originally Posted by Obergrattler

As my previous post were hidden because of "offtopic-trolling" I will elaborate so Brotzeitbeutel (good luck with that) can understand me.

Firstly, I don't see where fleets represent this community, even less their selfproclaimed leaders. It would be half reasonable if real existing megaflotas, that can actually launch an HA for example, were in question. But in this case it's people whose fleets only exist on paper and who themselves play rarely or not at all anymore. These people do not represent anybody but themselves.

Secondly, there are many active players who are not part of a fleet. For some reason they do not exist in all of this.  It's fleet leaders, as if that's some sign of competence, it is not. There are some class A buffoons as fleet leaders. That means nothing.

I have a funny thought, how would it be if only people that actually keep this game afloat, meaning they still drop cash on this game, would have a say. Sounds so demcratic to me, if you pay for all of this your opinion matters. 

 

I agree with you on one point.

Fleet leaders dont represent the community, and a fleet leader board is useless. Since this forum got spoiled thanks to few members (take a look in test server area), a fleet leader board would be biased...

 

Happy new year Navy Field.

  • Re : Meeting Actions

    01. 01. 2013 10:09


ljsevern

Originally Posted by Verpine

Originally Posted by Obergrattler

As my previous post were hidden because of "offtopic-trolling" I will elaborate so Brotzeitbeutel (good luck with that) can understand me.

Firstly, I don't see where fleets represent this community, even less their selfproclaimed leaders. It would be half reasonable if real existing megaflotas, that can actually launch an HA for example, were in question. But in this case it's people whose fleets only exist on paper and who themselves play rarely or not at all anymore. These people do not represent anybody but themselves.

Secondly, there are many active players who are not part of a fleet. For some reason they do not exist in all of this.  It's fleet leaders, as if that's some sign of competence, it is not. There are some class A buffoons as fleet leaders. That means nothing.

I have a funny thought, how would it be if only people that actually keep this game afloat, meaning they still drop cash on this game, would have a say. Sounds so demcratic to me, if you pay for all of this your opinion matters. 

 

I agree with you on one point.

Fleet leaders dont represent the community, and a fleet leader board is useless. Since this forum got spoiled thanks to few members (take a look in test server area), a fleet leader board would be biased...

 

Happy new year Navy Field.

Disagreed.

Fleet leaders represent their members. The majority of people are in fleets. Doesn't matter if you like/dislike the leaders, fact of the matter is, they represent their members. If the member doesn't like how their leader is acting on behalf of them, they can quit their fleet or request a change in leadership.

That is why the fleet leader area should be public, and read only for all non fleet leaders.

The previous fleet leader area failed because of the lack of moderation for a long time, and the lack of communication/posting from SDE/TNF there. I had been saying there needed to be some moderation there since the start of 2012.

There was also the failure of the appeals system which was a good idea at first, but unfortunately boiled down to people playing politics wanting their favoured players unbanned/banned, and people trying to beg other fleet leaders to be unbanned. The appeals system should have been anonymous, with limits on the number of appeals that player can have, with votes from that persons fleet removed.

There were also issues of people having multiple accounts of their own in the fleet leader area, or just flat out using it as a way of flaming others.

Also, not sure what you are talking about with the Test Server Area; That is actually very constructive, with the biased people that talk garbage ignored by the core part of the test team.

  • Re : Meeting Actions

    01. 02. 2013 04:56


vick11

Already planning on read to all, write to approved Fleet Leaders for the new area.

 

  • Re : Meeting Actions

    01. 02. 2013 06:01


ljsevern

Originally Posted by vick11

Already planning on read to all, write to approved Fleet Leaders for the new area.

 

Good news. Any updates on the New Fleet Leader Area?

Also, regarding the Attendance system; could a change be made to make it based on games played ingame? Say, FF/DD in Blitz, or CL+ in GB1/2 or a select mode game/WaW game etc? Hopefully it would get people ingame playing more (at least once a day).

Maybe even a "first win of the day" exp boost too, like other games?

And any news about the HOF/Rankings XML feed?

  • Re : Meeting Actions - *Updated*

    01. 07. 2013 23:25


vick11

Have asked for any more info on those.

 

Responses:

 

1.  Daily gift options have been considered, including those you mention and others.  It is felt best at this time to keep it at website login to receive a daily Olive.

 

2.  The extra exp for first battle of the day is actually on the test server at the moment, but is not working 100%.  When that can be made to work consistently then it will be put to main servers and advertised.

 

3.  XML export is on the web team list, but behind Amazon and FL area.

 



  • Re : Meeting Actions - *Update 2*

    01. 08. 2013 10:37


ljsevern

Originally Posted by vick11

Have asked for any more info on those.

Responses:

1.  Daily gift options have been considered, including those you mention and others.  It is felt best at this time to keep it at website login to receive a daily Olive.

2.  The extra exp for first battle of the day is actually on the test server at the moment, but is not working 100%.  When that can be made to work consistently then it will be put to main servers and advertised.

3.  XML export is on the web team list, but behind Amazon and FL area.

 

Thanks for the update.

1) Would it be possible to ask why they feel the current system is the best for option 1? I honestly feel that encouraging people to play battles ingame is better than clicking an attendance button and not doing anything else.

2) Good news

3) Good news again; although I am disappointed with the progress of the web team to be honest. I'm not quite sure what would take the XML export and FL area so long. The Amazon system I can understand taking a while because of the tie-ins to the existing store, as well as recent holidays. On top of that i'm not sure if they are aware, but the NF Fleet part of the NF.com site is very very bugged and poor; I did submit a report to a TNF member a while ago but not sure if it got passed up.

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