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  • Do you think that Subs need to be nerfed more?

    04. 24. 2011 01:26

k222
I have seen IJN ss4 one shot or 2 the bb6, do you think its fair a for lvl 77 ship to take
down so easily a lvl 120? What is thinking the player who have puts money in his bb6
to vet him to be sunk be a cheap sub? i dont think this is fair.
Feel free to comment this post as you want
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  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 16:47

V2CxBongRipz
Im loving your insight djdeath.

" I don't really care about any of this. Just answer me this question:

"Why do most ships need to hit ships in order to do damage, while others don't?" "

QFT

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 15:32

ozzy0
all torps have splash damage (end run detonation)
be it from ss tb or the torps from a kita
and all km torps have some frorm of proxi i beleve

now as for that h44
wy did he not out run the ss his speed is far bigger then a sub that is submerged
or was he to bissy killing some poor bb1
it is simple to out move a V of torps take the hitt of 1 part and then keep moving
4 ijn torps won't kill a h44 but if u stay in the center of the V u die of splash damage
after 2 salvo's

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 13:38

DJDeath
There are quite a few possibilities to solve the splash damage problem. Reducing it,
removing duds and adjusting number of torps a sub can carry, damage etc. is one.

Or, if torp splash damage cannot be reduced (which, seeing as it's appearantly directly
linked to the actual torpedo damage, is highly probable) you could raise the range and
arming distance of sub torpedoes, so it becomes a bit easier to avoid the splash damage.

PS: By no means should subs be nerfed to being useless. They're here, and we should try to
make the best possible out of them. E.g. giving them a more tactical gamestyle.

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 13:00

Challen76
@LJ - I thought you were ignoring me. Can't keep your own word to yourself now?
I'm sure mommy and daddy will be very disappointed in you.

@GT - I provided escorts as a working alternative to LJ's silly vision of allowing BB's
to use a sonarman, not a be all/end all solution, even though it helps substantially.
Your analogy is a great suggestion if you are in a CV1/2 and camped by T4's though.

@DJ - Splash damage is tricky and IJN T4 full salvo splash is something to be feared.
Not saying that I am OK with it, but I'll try to add something later when I have more
time.

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 10:38

DJDeath
"What SD did with the subs is to break this dominance and
making SD more a teamplayer game which I like. FF/DD/CL:s and other 30 sec ships
can now play an important part as asw."

SDE also destroyed the last remains of teamplay with autosplit and GB. In addition,
playing ASW for anything else than its own sake, is highly unattractive because of the
high credit costs (or actual money) and low xp gain. But I guess, those crucial points
must have slipped by your observations of NF's developement...


And...
"About US T4 fighters it was a buff that us cv:s really needed for balance and the buff
was according to mustangs advantages."

No, just no...
Next we give the Iowa a radar guided FCS... because... I really hate micro managing my scout.

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 10:22

Wulfman
@LJSevern writes

"Everyone here knows you are a trolling. You don't know about game balance. Not a
personal insult, just an observation from your posting that US T4's are fine and that
subs are fine"

Really convenient to call other ppl trolls when they have another opinion...lol. Been
playing this game on/off since first beta test so I got a pretty good picture of the
development.

About US T4 fighters it was a buff that us cv:s really needed for balance and the buff
was according to mustangs advantages. Then about the subs, I
really don큧 think you see the whole picture.

This WW2 game has developed to a BB game, CV:s and other ships played more
and more a minor role. What SD did with the subs is to break this dominance and
making SD more a teamplayer game which I like. FF/DD/CL:s and other 30 sec ships
can now play an important part as asw. I hope that SD now can find some method
to make CV more attractive to play. Then we really got a teamplayer game.

Have no interest to discuss this further because this thread has filled it purpose
already.

Nothing personal to you LJ, just making my point cya in game :)

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 10:00

DJDeath
I don't really care about any of this. Just answer me this question:

"Why do most ships need to hit ships in order to do damage, while others don't?"

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 09:58

SK_Bismarck
@dj ...yes, u can use HH on H44...it is your choise what setup you use...if you think that
bombers are bigger problem than use AA, if you think that subs are problem then use
AA. Or...if you think that problem is both then use both...HH with AA...or you think that 4
turrets instead 7 is not enough for AAing? E.g. I go most of the YO FL match with HH on
half T slots on my H39. No AA (I expect that bombers will not problem for me)...and it
was very usefull setup for me and I killed or help with killing more than 3-4 SS3... Still it
is your choise and up to you how to setup your ship to avoid potentional risks...If you
think that subs are no risk and you will be not prepared then you can expect that you
will have trouble...But it is problem not only about subs... ;-)

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 09:41

DJDeath
"He used HH?"

Yes, people should use a second pair of NORMAL gunners on their H44s, while having some of
the best AA gunners in this game. Totally his fault.


"What was his avoiding maneuver?"

Well, seeing as not a single torp hit it, I'd say it was sufficient.

"He had enough bulge?"

Bulge is useless against subs. It. Just. Is. It slows you down, making it harder to dodge,
run away and also gives you a disadvantage against other ships and attacks. And it can
totally cripple the at level performance of most BBs. Suggesting to use bulge as a viable
anti sub measure is laughable.

"There is too many things why he lose..."

Which are neither here or there, because the issue is:

Why do most ships need to hit ships in order to do damage, while others don't?

  • Re : Do you think that Subs need to be nerfed more?

    05. 02. 2011 09:29

SK_Bismarck
@V2 ...agree...where was skill player on H44? He used HH? He called for help before
(e.g. "need ASW on south")? What was his avoiding maneuver? He had enough bulge?
There is too many things why he lose...
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