So, ASW shouldn't be able to kill subs? Unless you're willing to have 1 second reload time for DC's, only having them do 10% of their current damage would gut them as effective anti-sub weapons. Right now, it takes, what, 6 DC's to kill a sub, yes? DD's can carry about, eh, 30 charges or so, I think? It's safe to say that not all DD's can carry enough launchers to drop 6 at once. Dropping 2 at a time is more common, they all don't always hit, and they're continually dropped while a sub is crit dived (dove? diven? ). Going through half your depth charges or more attempting to kill one sub is fairly common. Having them only do 10% of their current damage and dud half the time is...well, far too much, I think.
I agree that it shouldn't be a one-shot kill, but significant damage should be done to a sub if a DD is circling above him dropping DC's.
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