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  • Scouts be gone

    09. 28. 2011 13:34

Recommend : 0

FalleNStaR

 Get rid of scouts. Fold them into fighters. Make the area of sight around the bb or other ship reasonably big enough as per technologies of the day, binoculars, telescope, sonar, radar. Now bbs and all other ships spot their own targets. CV's can now enjoy doing what CVs should do in this game use their fighters and bombers to help team but mostly just to actually have fun.

 

  • Re : Scouts be gone

    09. 30. 2011 14:04


TSLordPred
I actually have a solution to both the whining of BBs and Selfish CV play. Create a ship line that is designated a SeaPlane Carrier. This type of carrier was utilized in WWII by all nations and was specifically designed for scouting and recon missions. These ships of course would be outfitted with a plane that only that ship class can carry. The plane would be a more durable and faster recon plane (think t5 speed and armor but with the shooting ability of a T1-T2 fighter) which would then free up the cvs to either provide FC for the BB's and gain air superiority or even help with bombing of enemy ships. The recon planes would be strong enough to deter fighters from shooting them down because the value of them them would only be like 25 credits since they are difficult to shoot down. This also helps the BB's because there scouts alwys get shot down and they are left blind most of the game.

3 things players need to realize for successfu game play:

CV's who do not provide sight for BB's or provide FC will not win the game.

BB's who blaim the loss of a game on the cv even tho they have great sight will lose (dont blame cvs if you cant shoot bro)

CV's need BB's to kill other BB's and BB's need CV's to keep there butts above water from DB's and keep the enemy from seeing.

As for the composer of this post, Learn to use your ship. Learn to shoot blind if your a bb, if your a cv, learn your role and provide sight.


TY
The Great Lord Pred...
or Derals Father... :D

  • Re : Scouts be gone

    09. 30. 2011 14:29


Rick5000
Lets also give Torpedo and Divebombers MORE offensive power than fighters! YEAH

  • Re : Scouts be gone

    09. 30. 2011 19:05


redrum
Originally Posted by FalleNStaR

Originally Posted by redrum

Originally Posted by FalleNStaR

Originally Posted by redrum

i wonder if he is related to jersey....instead of "COME at me Bro" its "Get Ridda your Scout Bro"....can i ask what spurred this somewhat idiotic thought to remove scouts...btw if FalleNStaR13 is your account name i can only say this...LOL LOL LOL LOL LOL...hopefully i didn't leave anything out...go back to your CV and quit complaining about scouts... I'll be sure to look for you on the Kaiser server to chase you down and give you my favorite gift to CVs..


Never played on kaiser. Good job.

then according to the rankings you dont exsist or you got banned... but that doesnt make sense because you wouldnt be able to put anything on the forums.. So in a sense what you want done with scouts doesn't matter because you dont seem to have any record of experience in this.. and that being the case..We'll keep our scouts you can run without one like the many other handicapped in the game..Cheers


A miserable attempt to discredit me through pathetic sleuthing.

ad hominem: Latin for "to the man." An arguer who uses ad hominems attacks the person instead of the argument. Whenever an arguer cannot defend his position with evidence, facts or reason, he or she may resort to attacking an opponent either through: labeling, straw man arguments, name calling, offensive remarks and anger.

Quiet Redrum, the adults are talking now.

thats SOOO CUTE attempting to use big words and a long paragraph of non-sense.. If you want me to attack the issue of the post so be it..but mother always taught me not to beat up retards and this post is well.. verging on the Helmet and elbow pad level. And your attempt at trying to act superior in age made me laugh...thanks its been a long day i needed it. Now when you figure out that your suggestion to remove scouts was actually a Mistake i'll be sure to give you the knee pads you were missing with your helmet and elbow pad outfit

By the way i dont have to ATTEMPT to discredit you... You did that all on your own with this fail whining about scouts thread.. Cheers ^^

  • Re : Scouts be gone

    09. 30. 2011 19:39


nyerkovic
Originally Posted by FalleNStaR

How is it the role of a low level ship to take on a BB5? Its not. Your advocating a play-style based on "get in a hit to get my xp and die".

Low level who want to gun it out belong in Blitz. Low level who want to join GBs should accept escort rolls such as anti-aircraft, anti-sub, defending against other small craft and torpedo. Anyone whose ever taken a BB1 from Blitz to GBs knows about accepting your place and role on the NF food chain. There is a reason for all the different game modes and rules.

A BB5 or 6 should not be at the mercy of fog for half of their gun range. Their survival should be based on skill and not that they are blind because the split teamed them with a low level CV being fighter camped by US T4s or they themselves are being fighter camped and can't get a scout in the air. They have earned their gun range.

You want to talk about fairness to the low level players then include the low level CV players that are forced to be food every game. And if THEY try and get some bombing in for xp before they die they receive a tirade of insults for not "knowing THEIR role". There are PCVs and CV6s that can dominate the entire map by themselves.


Your advocating every game mode be played the same. What your advocating is what isn't good for all players or the game.



I'm not advocating a "get in a hit to get my xp and die". And the role of a BB is to destroy ships, whatever the level they are. There are a lot of people that can successfully use a low lvl ship to hit on high level ships and survive to tell the tale... it's part of developing skill.

For BB5 or 6, scouting is also part of their skill, if they manage to be blind because they are not managing the scout to see, then they deserve to be sunk. Its true they have earned their gun range, but having gun range is not an automatic win for them... they need to know how to take advantage.

About fairness for low lvl CV players, believe me I'm with you on that... just go read the test server section where aircraft balance is being talked and please read what I have written there. I know they are food and I know it's not fair... I hope that changes someday soon because being a high level player shouldn't give you an automatic right to win, you can have an edge, you have earned it... but use the skill you have also earned to take advantage of that edge.

I'm not advocating that every game mode is played the same. I'm saying that people should learn to use the tools they have to their advantage. In most game modes we see people from lvl1 to lvl120 in the same room, and people with 120 crews should have an edge, but are vulnerable to low lvl players if they don't know how to use their well earned high level weapons.

  • Re : Scouts be gone

    09. 30. 2011 19:50


FalleNStaR
Originally Posted by TSLordPred

I actually have a solution to both the whining of BBs and Selfish CV play. Create a ship line that is designated a SeaPlane Carrier. This type of carrier was utilized in WWII by all nations and was specifically designed for scouting and recon missions. These ships of course would be outfitted with a plane that only that ship class can carry. The plane would be a more durable and faster recon plane (think t5 speed and armor but with the shooting ability of a T1-T2 fighter) which would then free up the cvs to either provide FC for the BB's and gain air superiority or even help with bombing of enemy ships. The recon planes would be strong enough to deter fighters from shooting them down because the value of them them would only be like 25 credits since they are difficult to shoot down. This also helps the BB's because there scouts alwys get shot down and they are left blind most of the game.


Yes this is so much simpler.....just built a super-scout that dominates every other plane in the game

Instead of simply deleting scouts we should, as you propose, just add a whole new ship line with new planes, which of course don't sound over powered what so ever with T2 local fire power and T5 speed and armored enough to deter existing T4. May as well scrap every other CV line.

So these ubber scouts who can spank all other game planes become the new US T4s

Well thought out...

Originally Posted by TSLordPred

3 things players need to realize for successfu game play:

CV's who do not provide sight for BB's or provide FC will not win the game.

BB's who blaim the loss of a game on the cv even tho they have great sight will lose (dont blame cvs if you cant shoot bro)

CV's need BB's to kill other BB's and BB's need CV's to keep there butts above water from DB's and keep the enemy from seeing.


All solved by folding scout in to fighter tier and giving a reasonable and well deserve range of sight for high level BBs. No more BB complaining about sight, no more overtaxed and frustrated CVs, quicker battles, more xp.

Originally Posted by TSLordPred

As for the composer of this post, Learn to use your ship. Learn to shoot blind if your a bb, if your a cv, learn your role and provide sight.


TY
The Great Lord Pred...
or Derals Father... :D


Learn to proof read your posts.

  • Re : Scouts be gone

    09. 30. 2011 20:00


redrum
1.so you can sleep better tonight not fearing about the Evil T5 scouts...CONGRATS they are nerfing them some..so quit whining...

2.If you dont want scouts in the game then you dont need to use them

3. i can say 95% of the bb players want their scouts and wont give them up. So again your thread to remove or *fold them* into somthing else is useless.

4. Try not to cry when you have a level 120 plane knock out your useless bombers.


When your done trying to make the impossible and most pathetic whine thread i've seen in a long time make sense to people go back to your cv manage your bombers/fighters what ever you TRY to do and learn how to play the game plz

  • Re : Scouts be gone

    09. 30. 2011 20:46


FalleNStaR
Originally Posted by nyerkovic

I'm not advocating a "get in a hit to get my xp and die". And the role of a BB is to destroy ships, whatever the level they are. There are a lot of people that can successfully use a low lvl ship to hit on high level ships and survive to tell the tale... it's part of developing skill.

Tell me how a WWII destroyer or cruiser could realistically get a BB into its gun range without a BB noticing it?

Filling up a Z99 or Moltke with engies and then border-humping the fog isn't what I consider skill.

Originally Posted by nyerkovic
For BB5 or 6, scouting is also part of their skill, if they manage to be blind because they are not managing the scout to see, then they deserve to be sunk. Its true they have earned their gun range, but having gun range is not an automatic win for them... they need to know how to take advantage.


But 95% it isn't because they cant "manage" their scouts, its because the EBVE T4s has the CV who "should be giving me sight" and the BBs camped. Game over for that BB player 99% of the time. With out the dependance on CV or scout based sight the BB's game goes on and he wins or loses because of skill, not because of a another players ignorance, limitation or a crappy spilt

Originally Posted by nyerkovic
About fairness for low lvl CV players, believe me I'm with you on that... just go read the test server section where aircraft balance is being talked and please read what I have written there. I know they are food and I know it's not fair... I hope that changes someday soon because being a high level player shouldn't give you an automatic right to win, you can have an edge, you have earned it... but use the skill you have also earned to take advantage of that edge.


Right. Right now whatever team gets the best planes wins 99%. Its giving too much power to the high level CVs and unfair to the high level BBs. But now if you take the BB imposed responsibility of sight giving away from CVs and just have the BBs radars give them their own sight, now the low level CVs aren't so disadvantaged and can have a much bigger impact for their team through dbs and tbs. Now the EBVE T4s dont have as much of a monopoly and can play their role of interceptors and escorts, WHAT CVS SHOULD REALLY BE DOING.

Originally Posted by nyerkovic
I'm not advocating that every game mode is played the same. I'm saying that people should learn to use the tools they have to their advantage. In most game modes we see people from lvl1 to lvl120 in the same room, and people with 120 crews should have an edge, but are vulnerable to low lvl players if they don't know how to use their well earned high level weapons.


Tools? You mean game imbalances being used for xp gain?

  • Re : Scouts be gone

    09. 30. 2011 21:43


aingeal
Originally Posted by FalleNStaR

Originally Posted by aingeal

Originally Posted by FalleNStaR

So it just boils down to BB players being too lazy or too elitist. And now they've had their CV mommies cut the crusts off for so long they don't want it any other way.

So its scouts for realism? Since when is realism the all say in this game? Realistic Kita torp walls? Realistic torps distances? Realistic SS surviving full BB broadsides? Realistic SS crew survival of sinking? Realistic ship crossings and spawn? Realistic HH? Realistic AWW? Realistic vessel speeds? And the list goes on.

The current use and game design of scouts screws up the game.


U mad bro?

We want to keep our scouts, and you then whine we are used to our CVs mommy doing the job for us?

You are illogic. Your arguments are worthless.


What? Learn syntax "bro".


That was simply the sentence used in the internet to identify someone going into a rage. Your ignorance is forgiven,


Originally Posted by Khobai

"Ummm no Scouts were esential to the war for loacating enemy beyond the ships site range as it should be"

In WW2, someone standing on a battleship conning tower was easily capable of seeing farther than the battleships main guns could shoot. Scouts were essential for locating enemy ships, thats true, however scouts were not required for a battleship to shoot at another battleship. If a battleship was in gun range it was also in visual range.

"topic creator is most likely bb1 driver tired of beining outranged "

More likely hes a CV driver thats sick of getting yelled at for not scouting.


I take it you really aren't familiar with the fact earth HAS a curve into it. Or maybe you failed to get the memo in 1750. Anyway. Earth is round.



Formula to determine the Max sight range/altitude (because obviously, the higher you are, the farther down the curve you see), to fire at max range, giving average of 35 km of range, a battleship would have needed a tower of 100m (333 feet). Thats about half the lenght of the Yamato if you need a comparison (which had a range of 42 km, so you'd need an even higher max height.).



Now, that nukes the NF should be RL argument for those who like it.

But its a game, with a balance, and a way to make things interesting, bring a depth to it.

in RL, ship engagement were quite boring. In the Pacific, it was mostly fighter and db/tb war over islands.

DD running after Uboat in the atlantic (with your average run after the runaway BB episode every once in a while).

NF is a game with its own balance that doesnt necessarely equals real life, for obvious reason there is no balance to RL.

  • Re : Scouts be gone

    09. 30. 2011 21:53


normpearii
aingeal you also forgot about how weather conditions reduce sight range as well.

Humidity and other factors also reduce sight range even more.

Basically to fire past 12 miles effectively, ships needed extra eyes in the sky. Without it, good luck hitting a fleet of ships let alone a single battleship.

  • Re : Scouts be gone

    09. 30. 2011 22:03


brucenemo
You specialise in playing CV and hate getting told to 'scout' - therefore you want to increase ship sight ranges for all BBs so they can spot everything.

Do you think it's alright then to have some BBs to have all their shells land on their targets (provided you are in range) with a new noob proof auto 100% blockshotting FCS? Because I am sure some BBs hate getting told they can't aim.

Actually you inspired me. Since I hate getting told what to do by anyone on what or how to do things, I should hire a mob and have them kicked in. It sure looks like a quicker fix than LISTENING and REFLECTING back on what was said. Because we are all always right. Right?

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